HarvesteR
Member
- Joined
- Apr 22, 2008
- Messages
- 386
- Reaction score
- 15
- Points
- 18
what about - each UDVC cfg bears the reference to the classname of the vessels it should be bound to... like CamShake, which stores a list of configurations for each vessel class :hmm:
As in a list of classname entries? That would work perfectly, since everything a VC needs would be contained in a single file. (excepting of course, external meshes and whatnot)
Cheers