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- Jan 26, 2013
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Hello!
At the beginning of the summer, I made 4 bases for the moon: Sword Edge, Moscoviense, Armstrong Station and Yuegong.
I don't want to stop there. I want to make at least one base for every planetary system of the Solar System (excluding Venus). So one on Mercury, one (or two) on Mars, some on the moons of Jupiter, of Saturn, etc.
The first base I want to make is for the Jupiter moon of Europa. I already made some ground tiles and some unique microtextures for Europa. Temporarily named Clarke (after Arthur C. Clarke), I think the base should be some sort of refuelling outpost where ice is turned into fuel. I think a good way to do this would be to design a module where 3 big pipes are seen "going through" the ice to suck up some water to convert into rocket fuel. Only problem is that, I'm left wondering "How does a Europa base look like"?

Which made me realize I have no idea how any base should look like!
When I made the moon bases, I inspired myself from concept arts and renders found online. I designed these bases so that they all had their own distinct look. Yes, some parts and modules were reused between them but, when you look at them, they all have a unique appearance. I want to do the same for the other bases of the solar system. I want them to all have some difference depending on their environment and their distance from Earth. In my opinion, it will make them much more interesting to visit if there is always something new and unique to see with each base.
However, I'm at a bit of a loss as to how to design these new bases while giving them a unique look. I don't want to just reuse the same assets as I used for the Moon bases. It would make things easier, sure, but it wouldn't make visiting the bases as interesting.
I want each base to look like they belong on their planet/moon. I want people to look at one and say "Oh yes, this is a Ganymede base" or "This is a proper Mars base". For the case of Mars itself, there are plenty of concepts and renders online to get inspiration from, just like for the Moon. But for everything else? How does a Io base look like? How does a Iapetus base look like? Should they be big, or small? I don't know! I have ideas for some unique designs for some planets/moons, but not all of them.
For instance, I think a Mercury base would have some sort of structure to protect the base from the sun, a Mars base would have a greenhouse to grow plants for food, etc. And, the more Delta-V is required to reach that base from Earth, the lighter and smaller the base would be. So, a base on Mars could be made of fifteen modules and include many structures, while a base on Triton would only be made of 3-4 inflatable modules. Something like that.
But for the smaller details? Like the shape and size of habitable modules, the layouts, the textures? I just don't know.
So, here's why I made this thread. I need ideas. Ideas on how the bases should look like. Where they should be located on their planet/moon, what names they should have, etc. I already made some quick drawings of ideas for Europa, Mars and Ganymede. I will start with these ones. But, I need more ideas. So if you have any, let me know!
Here are the three "plans" I drew so far:
First, the Mars base. It's most distinct feature is the long greenhouse. The rest of the base is connected on its southern entrance. The pads are on both sides of the greenhouse, with walls to protect it from the blast of the ships.

Here, my first plan for a Europa base. The initial purpose of this base was to drill down a hole through the surface to access the ocean. But, excluding the fact the surface is many kilometres thick (certainly too much for a surface drill to drill through), a cryobot would be much more effective at this task. Since then, I opted to make this base about turning ice into fuel and refuelling, so it will need a redesign, and an expansion. This version is too small for this purpose.

Lastly, Ganymede. My idea was to make this base a radio telescope to observe the universe with away from the interference of radio emissions on Earth. Though since I drew it, I came to wonder if it would even be worth it, if it was made in real life. Interference may not even be a big problem in reality, not enough to justify putting a base on Ganymede. It would have worked better as a Moon base idea I think. Oh well, I guess I will find a new design!

At the beginning of the summer, I made 4 bases for the moon: Sword Edge, Moscoviense, Armstrong Station and Yuegong.
I don't want to stop there. I want to make at least one base for every planetary system of the Solar System (excluding Venus). So one on Mercury, one (or two) on Mars, some on the moons of Jupiter, of Saturn, etc.
The first base I want to make is for the Jupiter moon of Europa. I already made some ground tiles and some unique microtextures for Europa. Temporarily named Clarke (after Arthur C. Clarke), I think the base should be some sort of refuelling outpost where ice is turned into fuel. I think a good way to do this would be to design a module where 3 big pipes are seen "going through" the ice to suck up some water to convert into rocket fuel. Only problem is that, I'm left wondering "How does a Europa base look like"?

Which made me realize I have no idea how any base should look like!
When I made the moon bases, I inspired myself from concept arts and renders found online. I designed these bases so that they all had their own distinct look. Yes, some parts and modules were reused between them but, when you look at them, they all have a unique appearance. I want to do the same for the other bases of the solar system. I want them to all have some difference depending on their environment and their distance from Earth. In my opinion, it will make them much more interesting to visit if there is always something new and unique to see with each base.
However, I'm at a bit of a loss as to how to design these new bases while giving them a unique look. I don't want to just reuse the same assets as I used for the Moon bases. It would make things easier, sure, but it wouldn't make visiting the bases as interesting.
I want each base to look like they belong on their planet/moon. I want people to look at one and say "Oh yes, this is a Ganymede base" or "This is a proper Mars base". For the case of Mars itself, there are plenty of concepts and renders online to get inspiration from, just like for the Moon. But for everything else? How does a Io base look like? How does a Iapetus base look like? Should they be big, or small? I don't know! I have ideas for some unique designs for some planets/moons, but not all of them.
For instance, I think a Mercury base would have some sort of structure to protect the base from the sun, a Mars base would have a greenhouse to grow plants for food, etc. And, the more Delta-V is required to reach that base from Earth, the lighter and smaller the base would be. So, a base on Mars could be made of fifteen modules and include many structures, while a base on Triton would only be made of 3-4 inflatable modules. Something like that.
But for the smaller details? Like the shape and size of habitable modules, the layouts, the textures? I just don't know.
So, here's why I made this thread. I need ideas. Ideas on how the bases should look like. Where they should be located on their planet/moon, what names they should have, etc. I already made some quick drawings of ideas for Europa, Mars and Ganymede. I will start with these ones. But, I need more ideas. So if you have any, let me know!
Here are the three "plans" I drew so far:
First, the Mars base. It's most distinct feature is the long greenhouse. The rest of the base is connected on its southern entrance. The pads are on both sides of the greenhouse, with walls to protect it from the blast of the ships.

Here, my first plan for a Europa base. The initial purpose of this base was to drill down a hole through the surface to access the ocean. But, excluding the fact the surface is many kilometres thick (certainly too much for a surface drill to drill through), a cryobot would be much more effective at this task. Since then, I opted to make this base about turning ice into fuel and refuelling, so it will need a redesign, and an expansion. This version is too small for this purpose.

Lastly, Ganymede. My idea was to make this base a radio telescope to observe the universe with away from the interference of radio emissions on Earth. Though since I drew it, I came to wonder if it would even be worth it, if it was made in real life. Interference may not even be a big problem in reality, not enough to justify putting a base on Ganymede. It would have worked better as a Moon base idea I think. Oh well, I guess I will find a new design!






















