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ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.
I am currently working on a ship, using Spacecraft3, and I want to animate a gun turret to rotate 85 degrees to the right, then rotate 85 degrees to the left and to continuously perform this operation without having to press the button. The other turrets rotate 360 degrees on a continuous basis...
I am currently working on a project, and I want to change the color of the reverse thrusters. What texture is used for the reverse thrusters, and what command text would I put into the configuration file to allow me to change it. I know that the main thrusters are:
[TEXTURE_LIST]...
I have been working on a ship that I thought I had working, but after I uploaded it I went back to try it out with some different scenarios, and when I had the ship on the runway, I went to take off, and instead of the ship climbing, it went ten feet beneath the surface and then started to...
I am trying out an idea I have utilizing Artlav's Gravity Ring, and what I want to do is rotate the ring about it's central axis.I need to have the rotational speed adjustable. What would be the easiest, straight forward way to accomplish this?
This is just a hypothetical question. I think that we have a very cohesive, and loyal following of individuals associated with Orbiter. For the most part, we all want our "hobby" to keep improving and advancing. My question is this...if a person were in a position to get the "word" out about...
I have an idea that I want to try, but in order to do so, I need a number of attachment points along with their corresponding ships to rotate(think of a circular, rotating space station (e.g., Luna 1)with attachment points and ships rotating all in unison along the periphery of the station)...
I am currently working on a new project base, and I notice that the meshes/textures that I am incorporating do not show up when zooming in until a few miles out, and they disappear at the same point when I zoom the camera away from the base. Are there any corrections for this problem?
stevcast
When I was working on my Hellsgate addon, everything about textures etc. was all hit and miss. I basically learned as I went along, trying one thing after another until I achieved the desired effect or results. I have gone over all the tutorials I can find, but I can't find an answer to a...
I recently purchased a new laptop with greater memory and capacity, and I am running Windows 7. The problem is that on my old laptop terranim8or worked perfectly, and now on my new computer instead of a blue work screen, I get a blank white screen. I have searched the internet for any...
I have been trying to add a tile to Io for a new base I am working on, but for some reason the tile doesn't show up. I landed a delta glider on the location where I want the base to be, and set up a trial base at those coordinates. I then used surface tile calculator to calculate the tile...
I have just recently uploaded my Hellsgate base to OHM, and although I am relatively satisfied with the final product, there is always room for improvement. My question is this; I used terranim8or with a gray scale height map to render a volcano mesh (which worked just fine), but the end result...
I have been working on a project, and I need to split a larger image in order to create surface tiles. The problem I am having is that the software asks for the Long. and Lat. of the upper right coordinates of the image I am useing, but the program won't allow me to use the decimal point. My...
Has anyone corrected BrianJ's 3d Moon for Orbiter (i.e., bases are under lunar textures), and are willing to share the corrected version? It really is a great addition to Orbiter's visual asthetics. BrianJ explains how to correct the "floating textures" using OrbiterSDK (query 3dmoon in Orbiter...
I have 2010 working relatively well with a number of addons, however, I have found that when I use the F9 button to show the celestial grid, I get a CTD. There is nothing in the Orbiter log to indicate why this is happening. Does anyone have any ideas? Is there a specific reason why using the...
I have been working on my Orbiter 2010 for about two weeks now, and I decided to recheck the Shuttle Atlantis, and the current Shuttle Fleet. What I found is that when I press the "K" key to open the cargo bay doors, only the starboard side door opens. Am I missing something, or is there...
I have been working on Orbiter 2010 for the past three weeks, installing, testing and retesting addons and everything seemed to be going well untill yesterday when I decided to retest the XR-2 and XR-5. Now every scenario with these two ships gives me a CTD. I have tried reinstalling the ships...
I was wondering if anybody else has had this problem with Orbiter 2010, and if there is a solution. I have been working on Orbiter for 2 days, and I have installed about 20 addons. Everything was working fine, and I decided to check on the planet textures. I left clicked on the camera button...
I recently upgraded to a new computer (H.P.Pavillion p6130y with 8G.B. of memory and a NVIDIA GeForce 9100 graphics card). I have spent the last few weeks downloading my files, and Orbiter into my new OS (Vista-home edition), and everything was going fine...for a while, then I discovered that...
I was wondering if anybody in the Orbiter community could help me. I've looked all over the internet and I've had trouble finding a solution to this problem which is: I recently upgraded to a new faster computer, which has Vista as it's OS. I downloaded all of my files from my old computer to...
I was wondering if anyone could help me. I recently downloaded the new lunar base Gestelia, and put it into Orbiter, and the only textures that showed up were the crater (from another download), the Delta Glider(from the scenario), and a Train from the Gestelia Files. No other textures appear...
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