Well we're in the
Blake's Orbiter Tools topic... So I use Blake tools... So it might be a bug ?
Weird thing is that its not the "invisible faces" issues, which are usually the consequence of wrong normals. No, the faces display correctly, but the
lighting is inverted.
I had the issue earlier, its obvious on that pic :
In that case I was using 2 engines models, one of which was mirrored. I "fixed" the problem by doing the transformation "manually" (setting a translation then a rotation). Also I noticed that "Symmetrize" works. The problem is that I can't use symmetrize for non-symetrical objects...
And
Vlad's tools are not up to date (
Blender 2.63) and won't work with
Blender 2.91 I'm using... I can't imagine reverting to an older and different interface... I don't know what to do...
