Where did you find that picture, Kyle ? Sources about the CST-100 are so scarce that any information is valuable.
Facebook. :thumbup: The Commercial Crew page, to be specific.
Where did you find that picture, Kyle ? Sources about the CST-100 are so scarce that any information is valuable.
I think I know what happened, I forgot to define the materials in the meshes, Ill fix it and resendI loaded the new meshes in Orbiter. I had to open them with MeshWizard and rotate them by X+90°.
It also seem we have a texture problem. The meshes all appear perfect black. I converted the capsule mesh in Anim8tor format to have a look into the materials, interestingly Anim8tor sends me a warning "Texture 0!.bmp can't be found". Also, the D3D9 client seems puzzled, the debug shows that line when loading the mesh, though it does not consider this as an error :
Code:Applying custom configuration to a mesh (???)
Did you test the mesh on your computer (you can try replace the Carina mesh by yours for example) ? Do the textures display correctly ?
On my side I can still edit the mesh in Anim8tor and try to apply textures "manually", but for that I'll need a bitmap. Or you can send me pictures of your texturing work, maybe some files you used, and I'll do my best to reproduce it as closely as possible (that's a last resort solution).
Else, from what I can see, the new meshes look cool. Notice that the window on the capsule is still missing (but I noticed you've made a hatch ).
Edit : I first tried the meshes without the MeshWizard rotation trick, so the problem is unrelated.
Ah, this time it looks better ! The only thing is that the "Chute Cover" don't match exactly the capsule. So we can see through the "gaps".
I recognize the thruster ports interior cups.
But are those really thrusters ? It seems to me that they are already enough of them to control the capsule.
It would be great if you could :thumbup:Yaw & pitch Re-entry thrusters, the other paired thrusters are for Aft Thrust slowing or stopping forward motion when the SM is jettisoned. But with all the design changes I could be wrong. It's been a while since I've examined the capsule concept and boiler plates.
I was thinking when class is over in Oct, and I'm not deployed I could put some time in on new meshes, I'm getting better and should be able to make a proper hatch, and pop panels for the chutes and airbags. Just a thought. Don't let this stop development, I look forward to flying it.
http://www.redorbit.com/news/space/...ites-media-to-view-cst-100-spacecraft-mockup/ <<< Hopefully some great pics will come out of this.
Boeing recently demonstrated that astronauts in its Crew Space Transportation (CST)-100 capsule will be able to safely exit the spacecraft during an emergency water landing.
Although the CST-100 is designed to land on the ground, Boeing engineers worked with NASA and Department of Defense search-and-recovery personnel to test several emergency water-extraction scenarios.
“Crew safety is our top priority,” said Alex Diaz, Boeing director for the testing. “A water landing is unlikely, but it’s important that we test the spacecraft in all potential scenarios.”
The testing was done July 8 at Bigelow Aerospace in North Las Vegas, Nev., as part of NASA’s Commercial Crew Integrated Capability (CCiCap) initiative.
The CST-100 will transport crew members and cargo to low Earth orbit destinations such as the International Space Station and Bigelow’s planned station. The first piloted orbital flight of the CST-100 capsule is scheduled for 2016.
The first piloted orbital flight of the CST-100 capsule is scheduled for 2016.
2014 will be a very busy year for Boeing, and hopefully they can accomplish everything ahead of schedule.I'd like to be in that swimming pool playing with that mockup. So hot here.
I really hope so !
Huh, thought they'd be on top of this more than any other news agency.Nice pics.
Nothing yet on L2...
Huh, thought they'd be on top of this more than any other news agency.