And please don't mention the Mars rover, that really is an appallingly bad mesh :lol:
I had a feeling that just mentioning the rover would make you cringe :lol:
And please don't mention the Mars rover, that really is an appallingly bad mesh :lol:
OK, now that the storm has calmed down... I think a set of cheap toy-store sized gyros with servomotors attached would be enough for pointing control. one for each axis. That's all you need, unless you want manuevering ability.
As for antennas, the omnidirectional antenna is more of a black-magic design process than most would care to admit. I have seen some that look like a bent paperclip, and have been wonderful for their intended purpose.
I guess that I won't get that Add-on Dev tag (and that orange name I always wanted) anytime soon.
That's the real reason I wanted to develop.
Actually the easiest omnidirectional antenna is just a single whip with some kind of coutnerpoise (can be the satellite's body). There's a sharp null in the radiation pattern in the direction the antenna tip points, but that's usually not a problem as the null is very very sharp, on the order of a few degrees which would require an extremely high precision orientating system to actually hit. A better idea might be a dipole antenna, you'd have sharp nulls in the directions of the elements, but again, very small.The simplest "omnidirectional" antenna I could think of, would be a conductive material, bent in two places, to make 3 perpendicular parts...
Actually the easiest omnidirectional antenna is just a single whip with some kind of coutnerpoise (can be the satellite's body). There's a sharp null in the radiation pattern in the direction the antenna tip points, but that's usually not a problem as the null is very very sharp, on the order of a few degrees which would require an extremely high precision orientating system to actually hit. A better idea might be a dipole antenna, you'd have sharp nulls in the directions of the elements, but again, very small.
So if I understand you correctly, a cubesat won't need any antennae for typical operations?
In any case, modeling them in an add-on, with unfolding animation would be nice.
What I'm actually wondering about is the hinge for the folding/unfolding.
Also, don't neglect texturing. Details in textures are far more powerful than details in polys!
Those cold-gas propellants are only for something as small as a 0.1 m x 0.1 m x 0.1 m satellite I guess.