- Joined
- Jan 7, 2008
- Messages
- 5,790
- Reaction score
- 780
- Points
- 203
- Location
- Earth
- Website
- orbides.org
- Preferred Pronouns
- she/her
(Latest is 110118, info in post #27)
Latest link: http://orbides.1gb.ru/orbf/hius-110118.zip
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Hius is an interstellar ship that sucks the medium between the stars and fuses it into a beam of thrusting light.
Basically a Bussard ramjet, capable of reaching about 70% lightspeed.
Includes a (partly-done) full ship systems simulation - power, air, gravity, interiors, etc. UMMU compatible.
The thing was in development for the last many years, and seeing a lack of a good vessel of that class combined with looming interstellar Orbiter galaxy add-on, i thought it would be good to revive the old Hius.
If you tried the older version back in 2007, then there are not so many obvious differences.
This version was widely debugged and adapted for the more recent Orbiter version, but not yet noticeably moved ahead on the monstrous planned feature list.
Now, what i'm interested in at this stage is performance and ideas.
Older ideas thread is gone with the old M6, so what would you like to see in such a vessel?
For performance - it's a big mesh. Does it run with any sort of acceptable FPS?
Then, the MFDs are made in a peculiar way. If you go to Navigation->NAV, you'll see what i mean. Does the FPS appear acceptable there?
For testing and getting ideas, there is a manual included as readme.txt.
You should be able to easily reach cruising speed, but steering this monster is not easy.
Also, be prepared that it works on a scale of months - it would take one to reach 1.5% lightspeed on DHD boosters that is needed to start the ramjet in the first place, then it's a year till full speed.
Camera might (and will, 2005 code don't mix with 2010 Orbiter well) turn upside-down or point in a wrong direction. Just press Home to fix that.
Here is the current build:
http://orbides.1gb.ru/orbf/hius-110115.zip
(Asks for weird dlls? My trademark screw-up is posting debug versions instead of release ones. Fixed, just re-download.)
What does it look like:
The observation deck:
Oxygen garden:
At the airlock:
The entire thing:
Controls:
And in better light.
The airlock is the white pixel in the middle of the thing inside the shield of the upper booster.
One monstrous engine:
Two smaller boosters:
Enjoy!
Latest link: http://orbides.1gb.ru/orbf/hius-110118.zip
------------------------
Hius is an interstellar ship that sucks the medium between the stars and fuses it into a beam of thrusting light.
Basically a Bussard ramjet, capable of reaching about 70% lightspeed.
Includes a (partly-done) full ship systems simulation - power, air, gravity, interiors, etc. UMMU compatible.
The thing was in development for the last many years, and seeing a lack of a good vessel of that class combined with looming interstellar Orbiter galaxy add-on, i thought it would be good to revive the old Hius.
If you tried the older version back in 2007, then there are not so many obvious differences.
This version was widely debugged and adapted for the more recent Orbiter version, but not yet noticeably moved ahead on the monstrous planned feature list.
Now, what i'm interested in at this stage is performance and ideas.
Older ideas thread is gone with the old M6, so what would you like to see in such a vessel?
For performance - it's a big mesh. Does it run with any sort of acceptable FPS?
Then, the MFDs are made in a peculiar way. If you go to Navigation->NAV, you'll see what i mean. Does the FPS appear acceptable there?
For testing and getting ideas, there is a manual included as readme.txt.
You should be able to easily reach cruising speed, but steering this monster is not easy.
Also, be prepared that it works on a scale of months - it would take one to reach 1.5% lightspeed on DHD boosters that is needed to start the ramjet in the first place, then it's a year till full speed.
Camera might (and will, 2005 code don't mix with 2010 Orbiter well) turn upside-down or point in a wrong direction. Just press Home to fix that.
Here is the current build:
http://orbides.1gb.ru/orbf/hius-110115.zip
(Asks for weird dlls? My trademark screw-up is posting debug versions instead of release ones. Fixed, just re-download.)
What does it look like:
The observation deck:
Oxygen garden:
At the airlock:
The entire thing:
Controls:
And in better light.
The airlock is the white pixel in the middle of the thing inside the shield of the upper booster.
One monstrous engine:
Two smaller boosters:
Enjoy!
Last edited: