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Have you actually *used* the TrackIR?These have a limited utility in that you are limited to the POV of the screen. And "collie hatting" left and right disrupts the emersive quality you are trying to obtain.
You can buy stereoscopic head mounted displays for around $200 that have motion trackers built into them that work much better an allow you to do everything a head tracker does (and you don't have to look out of the corner of your eyes to see the screen).
The displays resolution and color aren't as good as regular flat panels (yet) but for emmersion, they are much better.
Just thought I would throw that out there in case someone wanted an option other than a screen that would wiggle around a little. :tiphat:
The screen doesn't "wiggle around a little." You have full range of view, 180 degrees horizontally and 90 vertically, with only small movements of your head. I have glasses, so can't really look out of the corner of my eye, but I don't have a problem using the TrackIR, I never need to turn my head that much. It's much, much more immersive than using the joystick hat switch.
With a 22 inch monitor, I'm doing this at 1680x1050. With your little VR goggles you're running at what, 640x480 (x2, but still, not enough to read small displays in the virtual cockpit). Plus, the VR goggles available on the market now have extremely flaky head tracking, far worse than a TrackIR.
Really, you can't beat the TrackIR for flight sims. It's more immersive than having multiple monitors (and since FSX doesn't support simultaneously moving more than one view, I traded a dual-monitor setup for a single monitor with TrackIR.