dgatsoulis
ele2png user
Thanks again dgatsoulis.... Option 4 sounds good, how exactly can i raise the altitude of the terrain at the pads location?
If you are using D3D9, go to the Doc folder, open D3D9Client.pdf and find the Terrain Flattening section.
Terrain Flattening
With the planetary elevation model, some areas of a planet (or moon) might not be perfectly "flat"
and make it hard for some vessels to stand upright for example. With the "terrain flattening"
feature one can define specific regions to be modified (See Enable terrain flattening under
Graphics options and Terrain Flattening definitions for details).
You can also use the tileedit tool that comes with Orbiter, (check the Utils folder) . I 'd recommend getting the updated version from here , for added functionality and removal of the Matlab dependency.
Or you can start a project thread about the base you want to create, share some pics of the meshes you've created and get help on the specifics from there.