Far better modding support alone makes it worth going for PC over Xbox. While you can mod Bethesda games on consoles as well now, you're basically limited to Bethesda.net selection (which is minuscule compared to the stuff you'll find on Nexus Mods) and you don't have access to script extenders which allow for some of the more complex (and interesting) mods out there. My impression is that they're really pushing Starfield to a more sandbox direction with the whole 1k+ planets thing, so it's probably gonna be less narrative-focused and more on world-building/exploration (meaning less Fallout 4 and more Skyrim) - so the modding scene is likely going to be pretty huge, and could potentially fix many of the inevitable problems or lack of features Bethesda won't bother fixing and implementing.Now, Starfield is coming fast and I don't know whether to finally upgrade my PC or get a cheap Xbox One X for it, given that I will absolutely want to play it, in all its buggy glory.