Problem Mars local High Res Texture does not appear

supersonic

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I have been trying to make a local high res area on Mars. I have the base config here:

Code:
BASE-V2.0
Name = High Res Mars
Location = -68.50 -5
Size = 50
 
BEGIN_SURFTILELIST
4 -114 -1559 1
END_SURFTILELIST
I do have the surface tile I want to use in the textures folder with the correct name according to the surface tile calculator. When I go into Orbiter the base is there, but the surface tile is not.
 

Kendo

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If you have done every thing right, try adding this.

Size = 500
MapObjectsToSphere = TRUE

your size = 50 may be too small to see it. See some other bases for ideas.
 
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