I understand. Unfortunately I got to do the process all over again, but maybe I'll get it done tonight.MJR,
Just got home from work & haven't had a chance to read through everything yet.
PM me with what you've got done (explaination of what was done would be a + too). Either I'll retexture it or I'll forward the BMPs.
Thanks...
Are you atlking about the animations that I am doing? As of now, not yet. I am working on it and Donamy might be as well.is any beta ready for download like textures update or anything?
Graham, I already suggested Mercury-Jupiter, along with others (I would REALLY like to see the Gemini paraglider). But great minds think alike, I suppose, and the Scout launcher sounds interesting!
A two part animation is possible. See if you can find the coordiantes to move the gantry at the start to the pad then I can work from there. If you add another mesh then I have to start all over and add 480 something groups to the animation file.MJR,
Were you going to regroup the animation to include the gantry carriages?
Can you reset the sequence order so it begins with the gantry at the spacecraft?
Is the 2-part animation possible?
How about the umbilical release?
If you were going to rework the animations, please let me know before you begin. As I said, I'd like to add the gantry cab before you do.
BTW: the 112 is just slightly too far, but corrected easily enough. I don't know for sure, but it just occurred to me that I might be able to set the correct begining station for the gantry through the scenario file...