OrbiterSound 4.0 (3d)
Main Features added in OrbiterSound 4.0:
-3D audio effects. (Placement of sound in 3 dimensional space, see doc below)
-Compatible with any graphic client (Tested on DX9 & DX11)
-A very cool new feature is that anyone can give a unique sound environment to any vessel using the new configuration file without any programming
-Many things changed, it's a major rework, see doc below.
Please find the complete (and almost finished) doc here
http://orbiter.dansteph.com/DeleteOrbiterSoundAlphaDoc/
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EDIT: BETA TESTERS NEEDED
OrbiterSound 4.0 is almost finished. I'll accept anyone (that have time to test and report)
as beta tester but for simplicity I'll make the beta on my forum because of the post tag
system I have to keep track of bugs/requests/todo/done.
Send me a PM so I register you on the beta team list:
http://orbiter.dansteph.com/forum/readmessage.php?action=post&to=2&name=DanSteph
If you are not registered you can do it here:
http://orbiter.dansteph.com/forum/register.php?lang=en
It would be great to have also addon developer as tester because this part was almost not tested apart by me.
This include peoples that want to test the new sound configuration file. (You can change the 43 default sound
of a vessel and even play animation sound using only a configuration file)
Much thanks !
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Current number of beta tester from OF forum: 14 needed: 12-20 (I'll update this number )
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