Orbiter 2016 - RC.4

Notebook

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To Fort in #37 above.

done lots of tiles, but all derived from Pablo's Surface Tile Wizard. Getting lat/long points cutting them out, and making textures for the tiles.
So the only bit of Orbiter I change is the .cfg file with the new tile entries.

I've never used .tex files, and really don't understand what Face and friends might be up to with their tool-making.

I'll wait for the dust to settle over 2016!

N.
 

Face

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I'm not immediatly concerned by height values ( elevations ), maybe someday, and i was searching, some months in the past, to undersand how was those *.Elev files made, created. That extension seems, im my memory refer to an other simulator ( tanks ? ) with a dedicated program to made it. I remember also questions of elevation in Worldwind ( and i suppose in Google ).

Martin documented the Elev format pretty well IMHO. I've checked the documentation with the real thing and can understand how it works.

---------- Post added at 13:50 ---------- Previous post was at 13:40 ----------

I suppose a tool that would take a set of lat/long points as a polygon, and flatten the internal area. Also, flatten an area between two points to a certain width, for runways, taxiways, roads.

That's another cool idea right there. What about the height it has to be flattened to? Minimum of the area? What about edges? Hard cut at first (i.e. sudden jump in height value, causing the render engine to make a steep spline)?

I've never used .tex files, and really don't understand what Face and friends might be up to with their tool-making.

Besides the *.tree-file manipulation talk, the last discussion revolved around converting 2010 bases to 2016 bases.
The problem is: with planets having new texturing activated in 2016 (e.g. Earth), old-style base tile definition is not supported anymore. That would mean many high-quality addons to look quite dull in 2016. The idea is to ease that a little bit by providing a tool that can do the conversion. The automatic mapping from old naming-scheme to the new one for highres tiles is done already, but of course there are other aspects to it like the mentioned flattening.
 
Last edited:

fort

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To Fort in #37 above.

I'll wait for the dust to settle over 2016!

N.

Not the badest choice.:)


Martin documented the Elev format pretty well IMHO. I've checked the documentation with the real thing and can understand how it works.

I have read it in diagonal. And also the barrier of the language. I'll take more time to understand it.

Thank you Face.
 
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Loru

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Face: give me few hours. I'll outline possible tool in add-on request thread. Need coffee first as I've just woken up and proper outline would need some reference pics.

---------- Post added at 04:50 PM ---------- Previous post was at 03:04 PM ----------

Posted here: http://www.orbiter-forum.com/showthread.php?p=539545#post539545
 

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With your skills, would you rather use a paint-like program to edit a 2D picture, or use a modeling software to edit a 3D terrain mesh, in order to do the flattening?

Why not both? A 2d paint-like interface for "quick" flattening with the option to output a 3d mesh for fine tuning and building placement in a separate modeling program.
 

Face

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Why not both? A 2d paint-like interface for "quick" flattening with the option to output a 3d mesh for fine tuning and building placement in a separate modeling program.

The question is where to put priority. Of course both is often best to give people choice, but unfortunately there is only so much time.
 

NukeET

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I'm seeing weird shadow behavior and shadow related artifacts in RC4. I first noticed it in RC3. It occurs both in line client and D3D9, and with either Shuttle-A or XR2 Ravenstar. Can anyone else reproduce with the following? It's a playback using the XR2 leaving Niven for a very low sub-orbital hop.


Install Niven 3.2, and overwrite (root)\config\moon\base\Niven.cfg with the following:

Code:
BASE-V2.0
Name = Niven
Location = +147.2 -34.9
Size = 4000
ObjectSize = 643
MapObjectsToSphere = TRUE

BEGIN_NAVBEACON
VOR NIV 147.3 -34.8 137.5 1000
END_NAVBEACON

BEGIN_OBJECTLIST
;Reactor
MESH
    FILE NV_Reactor
    POS 0 0 -1800
    SCALE 1 1 1
    ROT 90
    SHADOW
    TEX NV_Reactor
END
;Nuke Plant
MESH
    FILE NV_Nuke_Plant
    POS 0 0 -1800
    SCALE 1 1 1
    ROT -30
    SHADOW
    OWNMATERIAL
END
;Landing pad #1 *** original Orb tex
LPAD2A
    POS -320.89 0 234.086
    SCALE 0.001
    ROT 61
    TEX Lpad02a
    NAV 136.1
END
;Landing pad #1 *** new NV texture 
MESH
    FILE NV_LP_1    
    SCALE 1 1 1
    ROT 61
    POS -320.89 0 234.086
    TEX NV_LP_1
    UNDERSHADOWS
END
;Landing pad #1 light
MESH
    FILE NV_Pad_Light    
    SCALE 1 1 1
    ROT 61
    POS -320.89 0 234.086
    OWNMATERIAL
    UNDERSHADOWS
END
;East Hub/Terminal 3
TANK
    POS 0 0 267
    SCALE 15 2 15
    NSTEP 12
    TEX1 HubSide 24 1
    TEX2 NV_Roof01 4 4
END
;Gate #3
BLOCK
    POS 0 0 331.9
    SCALE 106.48 1 2
    ROT 90
    TEX1 NV_Roof06 40 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 40 1
END
;Terminal #2
TANK
    POS -101 0 237
    SCALE 6 2 6
    NSTEP 12
    TEX1 HubSide 12 1
    TEX2 NV_Roof01 4 4
END
;Terminal #1
TANK
    POS -176 0 167
    SCALE 6 2 6
    NSTEP 12
    TEX1 HubSide 12 1
    TEX2 NV_Roof01 4 4
END
;Terminal #4
TANK
    POS 99 0 237
    SCALE 6 2 6
    NSTEP 12
    TEX1 HubSide 12 1
    TEX2 NV_Roof01 4 4
END
;Terminal #5
TANK
    POS 174 0 167
    SCALE 6 2 6
    NSTEP 12
    TEX1 HubSide 12 1
    TEX2 NV_Roof01 4 4
END
;Gate #1
BLOCK
    POS -229.4 0 197
    SCALE 114 1 2
    ROT 151
    TEX1 NV_Roof06 40 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 40 1
END
;Gate #2
BLOCK
    POS -130.17 0 289.623
    SCALE 116 1 2
    ROT 119
    TEX1 NV_Roof06 40 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 40 1
END
;Landing pad #2 *** original Orb tex
LPAD2A
    POS -189.868 0 369.52399
    SCALE 0.001
    ROT 29
    TEX Lpad02a
    NAV 136.2
END
;Landing pad #2 *** new NV texture 
MESH
    FILE NV_LP_2    
    SCALE 1 1 1
    ROT 29
    POS -189.868 0 369.52399
    TEX NV_LP_2
    UNDERSHADOWS
END
;Landing pad #2 light
MESH
    FILE NV_Pad_Light    
    SCALE 1 1 1
    ROT 29
    POS -189.868 0 369.52399
    OWNMATERIAL
    UNDERSHADOWS
END
;Landing pad #3 *** original Orb tex
LPAD2A
    POS 12.5 0 426
    SCALE 0.001
    TEX Lpad02a
    NAV 136.3
END
;Landing pad #3 *** new NV texture 
MESH
    FILE NV_LP_3    
    SCALE 1 1 1
    POS 12.5 0 426
    TEX NV_LP_3
    UNDERSHADOWS
END
;Landing pad #3 light
MESH
    FILE NV_Pad_Light    
    SCALE 1 1 1
    POS 12.5 0 426
    OWNMATERIAL
    UNDERSHADOWS
END
;Landing pad #4 *** original Orb tex
LPAD2A
    POS 185.5 0 371.5
    SCALE 0.001
    ROT -28
    TEX Lpad02a
    NAV 136.4
END
;Landing pad #4 *** new NV texture 
MESH
    FILE NV_LP_4
    SCALE 1 1 1
    POS 185.5 0 371.5
    ROT -28
    TEX NV_LP_4
    UNDERSHADOWS
END
;Landing pad #4 light
MESH
    FILE NV_Pad_Light    
    SCALE 1 1 1
    POS 185.5 0 371.5
    ROT -28
    OWNMATERIAL
    UNDERSHADOWS
END
;Landing pad #5 *** original Orb tex
LPAD2A
    POS 321 0 230.5
    SCALE 0.001
    ROT -62
    TEX Lpad02a
    NAV 136.5
END
;Landing pad #5 *** new NV texture 
MESH
    FILE NV_LP_5
    SCALE 1 1 1
    POS 321 0 230.5
    ROT -62
    TEX NV_LP_5
    UNDERSHADOWS
END
;Landing pad #5 light
MESH
    FILE NV_Pad_Light    
    SCALE 1 1 1
    POS 321 0 230.5
    ROT -62
    OWNMATERIAL
    UNDERSHADOWS
END
;Gate #4
BLOCK
    POS 127.848 0 290.252
    SCALE 116 1 2
    ROT 62
    TEX1 NV_Roof06 40 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 40 1
END
;Gate #5
BLOCK
    POS 228.321 0 196.488
    SCALE 114 1 2
    ROT 28
    TEX1 NV_Roof06 40 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 40 1
END
;                          interior C
MESH
    FILE NV_int_CMD
    POS 0 0 0
    SCALE 1 1 1
    SHADOW
    OWNMATERIAL
END
;                          interior NE
MESH
    FILE NV_int_hydp
    POS -110 0 110
    SCALE 1 1 1
    SHADOW
    OWNMATERIAL
END
;                          interior E
MESH
    FILE NV_int_OFF
    POS 0 0 110
    SCALE 1 1 1
    ROT -90
    SHADOW
    OWNMATERIAL
END
;                          interior SE
MESH
    FILE NV_int_hydp
    POS 110 0 110
    SCALE 1 1 1
    SHADOW
    OWNMATERIAL
END
;                          interior N
MESH
    FILE NV_int_OFF
    POS -110 0 0
    SCALE 1 1 1
    ROT 0
    SHADOW
    OWNMATERIAL
END
;                          interior S
MESH
    FILE NV_int_OFF
    POS 110 0 0
    SCALE 1 1 1
    ROT 90
    SHADOW
    OWNMATERIAL
END
;                          interior NW
MESH
    FILE NV_int_hydp
    POS -110 0 -110
    SCALE 1 1 1
    SHADOW
    OWNMATERIAL
END
;                          interior W
MESH
    FILE NV_int_OFF
    POS 0 0 -110
    SCALE 1 1 1
    ROT 180
    SHADOW
    OWNMATERIAL
END
;                          interior SW
MESH
    FILE NV_int_hydp
    POS 110 0 -110
    SCALE 1 1 1
    SHADOW
    OWNMATERIAL
END
;Interior EW corridor
BLOCK
    POS 0 0 0
    SCALE 200 1 5
    ROT 90
    TEX1 NV_Roof06 40 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 40 1
END
;Interior SSW corridor
BLOCK
    POS 110 0 -55
    SCALE 30 1 5
    ROT 90
    TEX1 NV_Roof06 6 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 6 1
END
;Interior SSE corridor
BLOCK
    POS 110 0 55
    SCALE 30 1 5
    ROT 90
    TEX1 NV_Roof06 6 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 6 1
END
;Interior NNW corridor
BLOCK
    POS -110 0 -55
    SCALE 30 1 5
    ROT 90
    TEX1 NV_Roof06 6 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 6 1
END
;Interior NNE corridor
BLOCK
    POS -110 0 55
    SCALE 30 1 5
    ROT 90
    TEX1 NV_Roof06 6 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 6 1
END
;Interior WNW corridor
BLOCK
    POS -55 0 -110
    SCALE 30 1 5
    ROT 180
    TEX1 NV_Roof06 6 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 6 1
END
;Interior WSW corridor
BLOCK
    POS 55 0 -110
    SCALE 30 1 5
    ROT 180
    TEX1 NV_Roof06 6 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 6 1
END
;Interior NS corridor
BLOCK
    POS 0 0 0
    SCALE 200 1 5
    ROT 180
    TEX1 NV_Roof06 40 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 40 1
END
;Interior ENE corridor
BLOCK
    POS -55 0 110
    SCALE 30 1 5
    ROT 180
    TEX1 NV_Roof06 6 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 6 1
END
;Interior ESE corridor
BLOCK
    POS 55 0 110
    SCALE 30 1 5
    ROT 180
    TEX1 NV_Roof06 6 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 6 1
END
;South solar panel farm
SOLARPLANT
    POS 289 0 0
    SCALE .5
    SPACING 12 12
    GRID 20 20
    TEX Solpanel 1 1
END
;Exterior E corridor
BLOCK
    POS 0 0 181
    SCALE 150 1 5
    ROT 90
    TEX1 NV_Roof06 30 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 30 1
END
;East ring ENE corridor
BLOCK
    POS -51.5 0 252
    SCALE 100 1 5
    ROT 16.7
    TEX1 NV_Roof06 20 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 20 1
END
;East ring ESE corridor
BLOCK
    POS 48.5 0 252
    scale 100 1 5
    ROT 163.3
    TEX1 NV_Roof06 20 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 20 1
END
;East ring SSE corridor
BLOCK
    POS 136.5 0 202
    SCALE 100 1 5
    ROT 137.08
    TEX1 NV_Roof06 20 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 20 1
END
;East ring NNE corridor
BLOCK
    POS -138.5 0 202
    SCALE 100 1 5
    ROT 43.03
    TEX1 NV_Roof06 20 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 20 1
END
;VOR Beacon Tower
MESH
    FILE NV_Tower
    POS 1.004 19.892 .616
    SCALE 1 1 1
    SHADOW
    OWNMATERIAL
END
;East Control Tower
TANK
    POS 0 2 267
    SCALE 10 6 10
    NSTEP 12
    TEX1 ControlSide 12 1
    TEX2 NV_Roof01 4 4
END
;Hangar#3
MESH
    FILE NV_hangar
    POS 39.85 0 386.009
    SCALE 1 1 1
    OWNMATERIAL
    SHADOW
END
;Hangar#3 door
MESH
    FILE NV_hangar_door
    POS 39.85 0 386.009
    SCALE 1 1 1
    TEX NV_hangar_door_03
    SHADOW
END
;Hangar#4
MESH
    FILE NV_hangar
    POS 190.874 0 323.355
    SCALE 1 1 1
    ROT -28
    OWNMATERIAL
    SHADOW
END
;Hangar#4 door
MESH
    FILE NV_hangar_door
    POS 190.874 0 323.355
    SCALE 1 1 1
    ROT -28
    TEX NV_hangar_door_04
    SHADOW
END
;Hangar#5
MESH
    FILE NV_hangar
    POS 298.456 0 187.541
    SCALE 1 1 1
    ROT -62
    OWNMATERIAL
    SHADOW
END
;Hangar#5 door
MESH
    FILE NV_hangar_door
    POS 298.456 0 187.541
    SCALE 1 1 1
    ROT -62
    TEX NV_hangar_door_05
    SHADOW
END
;Hangar#2
MESH
    FILE NV_hangar
    POS -194.394 0 321.294
    SCALE 1 1 1
    ROT 29
    OWNMATERIAL
    SHADOW
END
;Hangar#2 door
MESH
    FILE NV_hangar_door
    POS -194.394 0 321.294
    SCALE 1 1 1
    ROT 29
    TEX NV_hangar_door_02
    SHADOW
END
;Hangar #1
MESH
    FILE NV_hangar
    POS -299.185 0 190.79
    SCALE 1 1 1
    ROT 60.9
    OWNMATERIAL
    SHADOW
END
;Hangar #1 door
MESH
    FILE NV_hangar_door
    POS -299.185 0 190.79
    SCALE 1 1 1
    ROT 60.9
    TEX NV_hangar_door_01
    SHADOW
END
;VLA1
MESH
    FILE NV_Dish
    POS 0 0 3617
    SCALE 3 3 3
    ROT 90
    OWNMATERIAL
    SHADOW
END
;VLA2
MESH
    FILE NV_Dish
    POS 0 0 2617
    SCALE 3 3 3
    ROT 90
    OWNMATERIAL
    SHADOW
END
;VLA3
MESH
    FILE NV_Dish
    POS 0 0 1617
    SCALE 3 3 3
    ROT 90
    OWNMATERIAL
    SHADOW
END
;VLA4
MESH
    FILE NV_Dish
    POS -866.03 0 1117
    SCALE 3 3 3
    ROT 90
    OWNMATERIAL
    SHADOW
END
;VLA6
MESH
    FILE NV_Dish
    POS 866.03 0 1117
    SCALE 3 3 3
    ROT 90
    OWNMATERIAL
    SHADOW
END
;VLA5
MESH
    FILE NV_Dish
    POS -1732.1 0 617
    SCALE 3 3 3
    ROT 90
    OWNMATERIAL
    SHADOW
END
;VLA7
MESH
    FILE NV_Dish
    POS 1732.1 0 617
    SCALE 3 3 3
    ROT 90
    OWNMATERIAL
    SHADOW
END
;North solar panel farm
SOLARPLANT
    POS -289 0 0
    SCALE .5
    SPACING 12 12
    GRID 20 20
    TEX Solpanel 1 1
END
;East Approach Radar Dish
MESH
    FILE NV_Dish_R
    POS 0 8 267
    SCALE 0.5 0.5 0.5
    ROT 0
    OWNMATERIAL
    SHADOW
END
;LazyD
MESH
    FILE lazyd_2
    POS -166 3.95 161
    SCALE 1 1 1
    ROT 60
    TEX LazyD_1
    SHADOW
END
;Plaque
MESH
    FILE plaque
    POS -169 0.695 162
    SCALE 1 1 1
    ROT 240
    TEX Plaque_words
    SHADOW
END
;Exterior W corridor
BLOCK
    POS 0 0 -181
    SCALE 150 1 5
    ROT 90
    TEX1 NV_Roof06 30 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 30 1
END
;West ring WSW corridor
BLOCK
    POS 51.5 0 -252
    scale 100 1 5
    ROT 16.7
    TEX1 NV_Roof06 20 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 20 1
END
;West ring WNW corridor
BLOCK
    POS -48.5 0 -252
    scale 100 1 5
    ROT 163.3
    TEX1 NV_Roof06 20 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 20 1
END
;West ring SSW corridor
BLOCK
    POS 138.5 0 -202
    SCALE 100 1 5
    ROT 43.03
    TEX1 NV_Roof06 20 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 20 1
END
;West ring NNW corridor
BLOCK
    POS -136.5 0 -202
    SCALE 100 1 5
    ROT 137.08
    TEX1 NV_Roof06 20 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 20 1
END
;Gate #6
BLOCK
    POS 229.4 0 -197
    SCALE 114 1 2
    ROT 331
    TEX1 NV_Roof06 40 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 40 1
END
;Gate #7
BLOCK
    POS 130.17 0 -289.623
    SCALE 116 1 2
    ROT 299
    TEX1 NV_Roof06 40 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 40 1
END
;Gate #8
BLOCK
    POS -127.848 0 -290.252
    SCALE 116 1 2
    ROT 242
    TEX1 NV_Roof06 40 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 40 1
END
;Gate #9
BLOCK
    POS -228.321 0 -196.488
    SCALE 114 1 2
    ROT 208
    TEX1 NV_Roof06 40 1
    TEX2 NV_Roof06 1 1
    TEX3 NV_Roof06 40 1
END
;Terminal #6
TANK
    POS 176 0 -167
    SCALE 6 2 6
    NSTEP 12
    TEX1 HubSide 12 1
    TEX2 NV_Roof01 4 4
END
;Terminal #7
TANK
    POS 101 0 -237
    SCALE 6 2 6
    NSTEP 12
    TEX1 HubSide 1 1
    TEX2 NV_Roof01 4 4
END
;West Hub/NPP Terminal
TANK
    POS 0 0 -267
    SCALE 15 2 15
    NSTEP 12
    TEX1 HubSide 24 1
    TEX2 NV_Roof01 4 4
END
;Terminal #8
TANK
    POS -99 0 -237
    SCALE 6 2 6
    NSTEP 12
    TEX1 HubSide 12 1
    TEX2 NV_Roof01 4 4
END
;Terminal #9
TANK
    POS -174 0 -167
    SCALE 6 2 6
    NSTEP 12
    TEX1 HubSide 12 1
    TEX2 NV_Roof01 4 4
END
;West Control Tower
TANK
    POS 0 2 -267
    SCALE 10 6 10
    NSTEP 12
    TEX1 ControlSide 12 1
    TEX2 NV_Roof01 4 4
END
;Landing pad #6 *** original Orb tex
LPAD2A
    POS 320.89 0 -234.086
    SCALE 0.001
    ROT 61
    TEX Lpad02a
    NAV 136.6
END
;Landing pad #6 *** new NV texture 
MESH
    FILE NV_LP_6
    SCALE 1 1 1
    POS 320.89 0 -234.086
    ROT 61
    TEX NV_LP_6
    UNDERSHADOWS
END
;Landing pad #6 light
MESH
    FILE NV_Pad_Light    
    SCALE 1 1 1
    POS 320.89 0 -234.086
    ROT 61
    OWNMATERIAL
    UNDERSHADOWS
END
;Landing pad #7 *** original Orb tex
LPAD2A
    POS 191.668 0 -368.526
    SCALE 0.001
    ROT 29
    TEX Lpad02a
    NAV 136.7
END
;Landing pad #7 *** new NV texture 
MESH
    FILE NV_LP_7
    SCALE 1 1 1
    POS 191.668 0 -368.526
    ROT 29
    TEX NV_LP_7
    UNDERSHADOWS
END
;Landing pad #7 light
MESH
    FILE NV_Pad_Light    
    SCALE 1 1 1
    POS 191.668 0 -368.526
    ROT 29
    OWNMATERIAL
    UNDERSHADOWS
END
;Landing pad #8 *** original Orb tex
LPAD2A
    POS -185 0 -371.77
    SCALE 0.001
    ROT -28
    TEX Lpad02a
    NAV 136.8
END
;Landing pad #8 *** new NV texture 
MESH
    FILE NV_LP_8
    SCALE 1 1 1
    POS -185 0 -371.77
    ROT -28
    TEX NV_LP_8
    UNDERSHADOWS
END
;Landing pad #8 light
MESH
    FILE NV_Pad_Light    
    SCALE 1 1 1
    POS -185 0 -371.77
    ROT -28
    OWNMATERIAL
    UNDERSHADOWS
END
;Landing pad #9 *** original Orb tex
LPAD2A
    POS -320.97 0 -230.5
    SCALE 0.001
    ROT -62
    TEX Lpad02a
    NAV 136.9
END
;Landing pad #9 *** new NV texture 
MESH
    FILE NV_LP_9
    SCALE 1 1 1
    POS -320.97 0 -230.5
    ROT -62
    TEX NV_LP_9
    UNDERSHADOWS
END
;Landing pad #9 light
MESH
    FILE NV_Pad_Light    
    SCALE 1 1 1
    POS -320.97 0 -230.5
    ROT -62
    OWNMATERIAL
    UNDERSHADOWS
END
;Landing pad #10 *** original Orb tex
LPAD2A
    POS -403 0 -453
    SCALE 0.001
    ROT 0
    TEX Lpad02a
    NAV 137.0
END
;Landing pad #10 *** new mesh
MESH
    FILE NV_LP_10
    SCALE 1 1 1
    POS -403 0 -453
    ROT 43.185
    TEX NV_LP_10
    UNDERSHADOWS
END
;Landing pad #10 *** lights mesh
MESH
    FILE NV_LP_10_lights
    SCALE 1 1 1
    POS -403 0.1 -453
    ROT 43.185
	OWNMATERIAL
    UNDERSHADOWS
END
;West Approach Radar Dish
MESH
    FILE NV_Dish_R
    POS 0 8 -267
    SCALE 0.5 0.5 0.5
    ROT 180
    OWNMATERIAL
    SHADOW
END
;Hangar #6
MESH
    FILE NV_hangar
    POS 299.143 0 -190.763
    ROT 241
    OWNMATERIAL
    SHADOW
END
;Hangar #6 door
MESH
    FILE NV_hangar_door
    POS 299.143 0 -190.763
    ROT 241
    TEX NV_hangar_door_06
    SHADOW
END
;Hangar #7
MESH
    FILE NV_hangar
    POS 196.169 0 -320.249
    SCALE 1 1 1
    ROT 209
    OWNMATERIAL
    SHADOW
END
;Hangar #7 door
MESH
    FILE NV_hangar_door
    POS 196.169 0 -320.249
    SCALE 1 1 1
    ROT 209
    TEX NV_hangar_door_07
    SHADOW
END
;Hangar #8
MESH
    FILE NV_hangar
    POS -190.327 0 -323.634
    SCALE 1 1 1
    ROT 152
    OWNMATERIAL
    SHADOW
END
;Hangar #8 door
MESH
    FILE NV_hangar_door
    POS -190.327 0 -323.634
    SCALE 1 1 1
    ROT 152
    TEX NV_hangar_door_08
    SHADOW
END
;Hangar #9
MESH
    FILE NV_hangar
    POS -298.49 0 -187.59
    SCALE 1 1 1
    ROT 118
    OWNMATERIAL
    SHADOW
END
;Hangar #9 door
MESH
    FILE NV_hangar_door
    POS -298.49 0 -187.59
    SCALE 1 1 1
    ROT 118
    TEX NV_hangar_door_09
    SHADOW
END
;                                    South Solar farm, North side
MESH
    FILE NV_Red_Beacon
    POS 170 0 -120
    SHADOW
    OWNMATERIAL
END
;                                    South Solar farm, North side
MESH
    FILE NV_Red_Beacon
    POS 170 0 -60
    SHADOW
    OWNMATERIAL
END
;                                    South Solar farm, North side
MESH
    FILE NV_Red_Beacon
    POS 170 0 0
    SHADOW
    OWNMATERIAL
END
;                                    South Solar farm, North side
MESH
    FILE NV_Red_Beacon
    POS 170 0 60
    SHADOW
    OWNMATERIAL
END
;                                    South Solar farm, North side
MESH
    FILE NV_Red_Beacon
    POS 170 0 120
    SHADOW
    OWNMATERIAL
END
;                                    South Solar farm, South side
MESH
    FILE NV_Red_Beacon
    POS 408 0 -120
    SHADOW
    OWNMATERIAL
END
;                                    South Solar farm, South side
MESH
    FILE NV_Red_Beacon
    POS 408 0 -60
    SHADOW
    OWNMATERIAL
END
;                                    South Solar farm, South side
MESH
    FILE NV_Red_Beacon
    POS 408 0 0
    SHADOW
    OWNMATERIAL
END
;                                    South Solar farm, South side
MESH
    FILE NV_Red_Beacon
    POS 408 0 60
    SHADOW
    OWNMATERIAL
END
;                                    South Solar farm, South side
MESH
    FILE NV_Red_Beacon
    POS 408 0 120
    SHADOW
    OWNMATERIAL
END
;                                    North Solar farm, North side
MESH
    FILE NV_Red_Beacon
    POS -408 0 -120
    SHADOW
    OWNMATERIAL
END
;                                    North Solar farm, North side
MESH
    FILE NV_Red_Beacon
    POS -408 0 -60
    SHADOW
    OWNMATERIAL
END
;                                    North Solar farm, North side
MESH
    FILE NV_Red_Beacon
    POS -408 0 0
    SHADOW
    OWNMATERIAL
END
;                                    North Solar farm, North side
MESH
    FILE NV_Red_Beacon
    POS -408 0 60
    SHADOW
    OWNMATERIAL
END
;                                    North Solar farm, North side
MESH
    FILE NV_Red_Beacon
    POS -408 0 120
    SHADOW
    OWNMATERIAL
END
;                                    North Solar farm, South side
MESH
    FILE NV_Red_Beacon
    POS -170 0 -120
    SHADOW
    OWNMATERIAL
END
;                                    North Solar farm, South side
MESH
    FILE NV_Red_Beacon
    POS -170 0 -60
    SHADOW
    OWNMATERIAL
END
;                                    North Solar farm, South side
MESH
    FILE NV_Red_Beacon
    POS -170 0 0
    SHADOW
    OWNMATERIAL
END
;                                    North Solar farm, South side
MESH
    FILE NV_Red_Beacon
    POS -170 0 60
    SHADOW
    OWNMATERIAL
END
;                                    North Solar farm, South side
MESH
    FILE NV_Red_Beacon
    POS -170 0 120
    SHADOW
    OWNMATERIAL
END
END_OBJECTLIST

BEGIN_SURFTILELIST
0 209 -50 3
3 1675 -396 3
3 1676 -397 3
3 1676 -396 3
3 1675 -397 3
END_SURFTILELIST


Install this playback scenario code, named, "Prep for Ts buzz.scn", to (root)\scenarios\playbacks

Code:
BEGIN_DESC
Orbiter playback scenario at T = 33
END_DESC

BEGIN_ENVIRONMENT
  System Sol
  Date MJD 55988.0274122285
  Help CurrentState_img
END_ENVIRONMENT

BEGIN_FOCUS
  Ship Gary
END_FOCUS

BEGIN_CAMERA
  TARGET Gary
  MODE Cockpit
  FOV 30.00
  BEGIN_PRESET
    Track:Dome8_C:30.00:RELATIVE 4.000 0.000 0.000
	Ground:Gary:30.00:Moon 144.94008 -33.45900 80.00
  END_PRESET
END_CAMERA

BEGIN_HUD
  TYPE Surface
END_HUD

BEGIN_MFD Left
  TYPE Orbit
  PROJ Ship
  FRAME Equator
  ALT
  REF Moon
END_MFD

BEGIN_MFD Right
  TYPE Surface
  SPDMODE 1
END_MFD

BEGIN_PANEL
END_PANEL

BEGIN_SHIPS
NV_02062012_50:ShuttleA
  STATUS Landed Moon
  POS 147.2094090 -34.8894210
  HEADING 66.56
  ALT 3.027
  AROT 153.254 43.438 -71.654
  AFCMODE 7
  PRPLEVEL 0:1.000000 1:1.000000
  NAVFREQ 0 0
  XPDR 0
  FLIGHTDATA
  PODANGLE 0.0000 0.0000
  DOCKSTATE 0 0.0000
  AIRLOCK 0 0.0000
  GEAR 0 0.0000
  PAYLOAD MASS 0.0 0
  ATTREF 0 0 0
  ADI_LAYOUT 0
END
Pad1_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.2089600 -34.8908060
  HEADING 29.00
  ALT -0.006
  AROT 100.761 43.132 -109.059
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Pad2_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.2135990 -34.8947700
  HEADING 61.00
  ALT -0.006
  AROT 145.814 45.018 -76.889
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Pad3_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.2154150 -34.8999640
  HEADING 90.00
  ALT -0.006
  AROT -179.969 32.822 -54.897
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Pad4_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.2136860 -34.9050620
  HEADING 118.00
  ALT -0.006
  AROT -156.521 14.645 -45.244
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Pad5_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.2089780 -34.9091330
  HEADING 152.00
  ALT -0.006
  AROT -132.674 -9.786 -44.217
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Pad6_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.1910380 -34.9091930
  HEADING 209.00
  ALT -0.006
  AROT -79.222 -43.065 -70.577
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Pad7_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.1863990 -34.9052280
  HEADING 241.00
  ALT -0.006
  AROT -34.228 -44.956 -102.707
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Pad8_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.1863160 -34.8949370
  HEADING 298.00
  ALT -0.006
  AROT 23.419 -14.608 -134.370
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Pad9_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.1910250 -34.8908670
  HEADING 332.00
  ALT -0.006
  AROT 47.270 9.826 -135.425
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
West_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.1885980 -34.8999340
  HEADING 270.00
  ALT -0.006
  AROT -0.031 -32.774 -124.697
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
NNE_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.2022880 -34.8962230
  HEADING 0.00
  ALT -0.006
  AROT 69.270 28.780 -127.985
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
NNW_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.1978720 -34.8962230
  HEADING 0.00
  ALT -0.006
  AROT 69.268 28.778 -127.990
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
SSE_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.2021280 -34.9037770
  HEADING 180.00
  ALT -0.006
  AROT -110.671 -28.714 -51.671
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
SSW_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.1977220 -34.9037770
  HEADING 180.00
  ALT -0.006
  AROT -110.673 -28.712 -51.666
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
ENE_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.2046000 -34.8982500
  HEADING 90.00
  ALT -0.006
  AROT -179.969 32.833 -54.899
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
ESE_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.2046000 -34.9018780
  HEADING 90.00
  ALT -0.006
  AROT -179.969 32.833 -54.895
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
WSW_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.1954000 -34.9017480
  HEADING 270.00
  ALT -0.006
  AROT -0.031 -32.767 -124.699
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
WNW_Lock:NV_Lock_anim
  STATUS Landed Moon
  POS 147.1954000 -34.8981220
  HEADING 270.00
  ALT -0.006
  AROT -0.031 -32.767 -124.695
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Dome8_C:Dome8_anim
  STATUS Landed Moon
  POS 147.2000000 -34.9000000
  HEADING 360.00
  ALT 0.100
  AROT 69.298 28.746 -128.159
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Dome8_N:Dome8_anim
  STATUS Landed Moon
  POS 147.2000000 -34.8963740
  HEADING 360.00
  ALT 0.100
  AROT 69.301 28.743 -128.158
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Dome8_S:Dome8_anim
  STATUS Landed Moon
  POS 147.2000000 -34.9036260
  HEADING 0.00
  ALT 0.100
  AROT 69.296 28.749 -128.161
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Dome8_NE:Dome8_anim
  STATUS Landed Moon
  POS 147.2044160 -34.8963740
  HEADING 0.00
  ALT 0.100
  AROT 69.303 28.745 -128.153
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Dome8_E:Dome8_anim
  STATUS Landed Moon
  POS 147.2044160 -34.9000000
  HEADING 0.00
  ALT 0.100
  AROT 69.301 28.748 -128.155
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Dome8_SE:Dome8_anim
  STATUS Landed Moon
  POS 147.2044160 -34.9036260
  HEADING 360.00
  ALT 0.100
  AROT 69.298 28.750 -128.156
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Dome8_NW:Dome8_anim
  STATUS Landed Moon
  POS 147.1955840 -34.8963740
  HEADING 0.00
  ALT 0.100
  AROT 69.299 28.742 -128.163
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Dome8_W:Dome8_anim
  STATUS Landed Moon
  POS 147.1955840 -34.9000000
  HEADING 360.00
  ALT 0.100
  AROT 69.296 28.744 -128.164
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
Dome8_SW:Dome8_anim
  STATUS Landed Moon
  POS 147.1955840 -34.9036260
  HEADING 0.00
  ALT 0.100
  AROT 69.294 28.747 -128.165
  AFCMODE 7
  NAVFREQ 0 0 0 0
  XPDR 0
  FLIGHTDATA
  ANIM_0 -2 0.0000
END
NV_020662:ShuttleA
  STATUS Landed Moon
  POS 147.1906374 -34.9105254
  HEADING 191.00
  ALT 3.042
  AROT -100.171 -35.170 -57.386
  RCSMODE 0
  AFCMODE 7
  PRPLEVEL 0:0.638915 1:0.960354
  NAVFREQ 590 572
  XPDR 6
  FLIGHTDATA
  PODANGLE 0.0000 0.0000
  DOCKSTATE 0 0.0000
  AIRLOCK 0 0.0000
  GEAR 0 0.0000
  PAYLOAD MASS 0.0 0
  ATTREF 0 0 0
  ADI_LAYOUT 0
END
Gary:XR2Ravenstar
  STATUS Landed Moon
  POS 147.1817079 -34.8866475
  HEADING 307.00
  ALT 2.583
  AROT 29.840 -8.176 -135.835
  PRPLEVEL 0:1.000000 1:1.000000
  IDS 0:203 100
  NAVFREQ 590 580 278 0
  XPDR 201
  FLIGHTDATA
  SECONDARY_HUD 0
  LAST_ACTIVE_SECONDARY_HUD 0
  ADCTRL_MODE 0
  TAKEOFF_LANDING_CALLOUTS 0.005062 0.000000 0.000000 0.000000 0.000000
  APU_FUEL_QTY 0.399854
  LOX_QTY 0.988634
  CABIN_O2_LEVEL 0.209000
  CREW_STATE 0
  INTERNAL_SYSTEMS_FAILURE 0
  COGSHIFT_MODES 0 0 0
  MWS_ACTIVE 0
  COOLANT_TEMP 31.204207
  DMG_0 1.000000 Left Wing
  DMG_1 1.000000 Right Wing
  DMG_2 1.000000 Left Aileron
  DMG_3 1.000000 Right Aileron
  DMG_4 1.000000 Landing Gear
  DMG_5 1.000000 Nosecone
  DMG_6 1.000000 Retro Doors
  DMG_7 1.000000 Top Hatch
  DMG_8 1.000000 Radiator
  DMG_9 1.000000 Airbrake
  DMG_10 1.000000 Left Main Engine
  DMG_11 1.000000 Right Main Engine
  DMG_12 1.000000 Left SCRAM Engine
  DMG_13 1.000000 Right SCRAM Engine
  DMG_14 1.000000 Fore Hover Engine
  DMG_15 1.000000 Aft Hover Engine
  DMG_16 1.000000 Left Retro Engine
  DMG_17 1.000000 Right Retro Engine
  DMG_18 1.000000 Forward Lower RCS
  DMG_19 1.000000 Aft Upper RCS
  DMG_20 1.000000 Forward Upper RCS
  DMG_21 1.000000 Aft Lower RCS
  DMG_22 1.000000 Forward Star. RCS
  DMG_23 1.000000 Aft Port RCS
  DMG_24 1.000000 Forward Port RCS
  DMG_25 1.000000 Aft Star. RCS
  DMG_26 1.000000 Outboard Upper Port RCS
  DMG_27 1.000000 Outboard Lower Star. RCS
  DMG_28 1.000000 Outboard Upper Star. RCS
  DMG_29 1.000000 Outboard Lower Port RCS
  DMG_30 1.000000 Aft RCS
  DMG_31 1.000000 Forward RCS
  DMG_32 1.000000 Bay Doors
  IS_CRASHED 0
  MET_STARTING_MJD 55985.867948
  INTERVAL1_ELAPSED_TIME -1.000000
  INTERVAL2_ELAPSED_TIME -1.000000
  MET_RUNNING 1
  INTERVAL1_RUNNING 0
  INTERVAL2_RUNNING 0
  ACTIVE_MDM 1
  TEMP_SCALE 2
  CUSTOM_AUTOPILOT_MODE 0
  AIRSPEED_HOLD_ENGAGED 0
  SCRAM0DIR 0.000000 0.000000 1.000000
  SCRAM1DIR 0.000000 0.000000 1.000000
  HOVER_BALANCE 0.000000
  MAIN0DIR 0.000000 0.000000 1.000000
  MAIN1DIR 0.000000 0.000000 1.000000
  GIMBAL_BUTTON_STATES 0 0 0 0 0 0
  ATTITUDE_HOLD_DATA 0.000000 0.000000 1 0 0.000000
  DESCENT_HOLD_DATA 10.000000 -2.861172 0
  AIRSPEED_HOLD_DATA 0.000000
  OVERRIDE_INTERLOCKS 0 0
  TERTIARY_HUD_ON 0
  CREW_DISPLAY_INDEX 0
  GEAR 1 1.0000
  RCOVER 1 1.0000
  NOSECONE 0 0.0000
  AIRLOCK 0 0.0000
  IAIRLOCK 0 0.0000
  CHAMBER 1 1.0000
  AIRBRAKE 0 0.0000
  RADIATOR 1 1.0000
  LADDER 0 0.0000
  HATCH 0 0.0000
  SCRAM_DOORS 0 0.0000
  HOVER_DOORS 1 1.0000
  APU_STATUS 1
  EXTCOOLING_STATUS 0
  TRIM 0.000000
  SKIN Niven
  LIGHTS 1 0 0
  XR1UMMU_CREW_DATA_VALID 1
  UMMUCREW XI0-Lee_Nash-39-65-78
  UMMUCREW XI1-Kara_Miller-32-65-58
  UMMUCREW XI2-Sharon_Valerii-26-67-54
  UMMUCREW XI3-Cameron_Mitchell-36-65-77
  UMMUCREW XI4-Samantha_Carter-33-66-53
  UMMUCREW XI5-Daniel_Jackson-35-68-75
  UMMUCREW XI6-Teal_c-31-64-104
  UMMUCREW XI7-Vala_Mal_Doran-30-67-53
  UMMUCREW XI8-Elizabeth_Weir-36-68-56
  UMMUCREW XI9-John_Sheppard-34-64-77
  UMMUCREW XI10-Rodney_McKay-35-72-90
  UMMUCREW XI11-Teyla_Emmagan-27-68-57
  UMMUCREW XI12-Ronon_Dex-32-63-97
  UMMUCREW XI13-Carson_Beckett-38-74-95
  PAYLOAD_SCREENS_DATA 0.2 0 1 0
  PAYLOAD_BAY_DOORS 0 0.0000
END
Gary_Bay:XRPayloadBay
  STATUS Landed Moon
  POS 147.1818036 -34.8867067
  HEADING 307.00
  ALT 3.656
  AROT 0.000 -0.000 0.000
  ATTACHED 0:3,Gary
  AFCMODE 7
  FLIGHTDATA
END
END_SHIPS

BEGIN_ExtMFD
END

Unzip the attached zip file to (root)\Flights


Run the playback at 10x until sim time = 200s then watch for the following using x1 or x0.1 as needed. Use the preset camera view named, "Gary ground":

208s: 1st shadow/distortion
210s: shadow "artifact" flash
214-215s: seeing the shadow on out-of-view down slopes.
 

Attachments

  • Prep for Ts buzz.zip
    24.7 KB · Views: 1

GLS

Well-known member
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Martin, is there a way to decrease the view clipping distance? In Orbiter 2016 the clipping is done further away from the view when compared with Orbiter 2010 and using the same settings. This becomes a problem when using the internal view to simulate a camera view, or when looking out of a window in a VC (e.g., in the "Atlantis docked at ISS" scenario the view of the ODS and the ISS from the aft flight deck is almost non-existant).
 

Jordan

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I have noticed in the scenario "Tutorials/DG to the moon" the moon groundtrack is no longer visible in the Map MFD.
 
Last edited:

martins

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I have noticed in the scenario "Tutorials/DG to the moon" the moon groundtrack is no longer visible in the Map MFD.

Can you give more detail:

  1. Does the groundtrack display come up as you approach the Moon, or does it not show up for the entire tutorial? The Map MFD only shows groundtracks for vessels it considers in orbit around the reference body (based on relative gravity contribution)
  2. Does this only affect the ground track, or also the orbit plane display?
  3. Since the Moon rotates slowly, and since during transit the relative position of the vessel w.r.t. the moon's surface doesn't change much, there isn't much to plot for the ground track. If you zoom in all the way, does it still not show any trace of a groundtrack?
  4. For a hyperbolic orbit, the groundtrack projects only to a part of the longitude range. In addition, any parts of the groundtrack below the surface are not currently shown. Both apply for this tutorial. Could this be what happens?
There is a known problem with the past part of the groundtrack: While the future part is extrapolated from the current osculating elements and continuously updated, the past part is plotted from actually recorded orbit data. These data are however only recorded while the MFD is active. In particular, in external views the MFD is not active. If a significant part of the orbit is spent in external view, then the corresponding data points for the orbit display are missing. The Map MFD simply bridges the missing part with a straight line. This is a known limitation, but probably won't be fixed in time for the next release.
 

Jordan

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Can you give more detail

The Groundtrack is not visible from beginning of the Scenario.
The Moon is also not selected as target.

Changing in the Scenario

BEGIN_MFD Right
...
OTARGET Moon to TARGET Moon
...
END_MFD

works.
 

martins

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Ah ok. I misunderstood - I thought you were talking about the vessel's groundtrack on the moon, not the moon's groundtrack on Earth. I'll fix the scenario.
 

Jordan

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I'll fix the scenario.

I am not sure if the scenario is faulty. In orbiter 2010 is also "OTARGET Moon" instead of "TARGET Moon" and there it works.

Whats the difference between OTARGET and TARGET?
 

BrianJ

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A small bug, possibly

The scenario description (between BEGIN_DESC and END_DESC in the .scn file)
is not shown on the Orbiter launchpad window if a HELP line is present between the BEGIN_ENVIRONMENT and END_ENVIRONMENT lines, e.g.

Code:
BEGIN_ENVIRONMENT
  System Sol
  Date MJD 51983.8051552166
  [COLOR="Red"]Help Default\Checklists\Checklist2,Checklist2[/COLOR]
END_ENVIRONMENT

Running Orbiter2016-RC4 on Windows8.1

Cheers,
Brian
 

fort

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A small bug, possibly

The scenario description (between BEGIN_DESC and END_DESC in the .scn file)
is not shown on the Orbiter launchpad ...
Brian

Hello,

Maybe Windows 8.1 ... Work on XP, for example with Checklist Dg to ISS scenario in the RC4.

Do you know if you have the same problem in Orbiter 2010 P1 ?

Good day
 

BrianJ

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Hello,

Maybe Windows 8.1 ... Work on XP, for example with Checklist Dg to ISS scenario in the RC4.

Do you know if you have the same problem in Orbiter 2010 P1 ?

Good day
Hi,
no, Orbiter 2010 P1 works fine - scenario description is displayed.
 

martins

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I think this was supposed to be a feature, not a bug. I can't quite recall the argument, but I think the main point was that a scenario that displays a html intro in the scenario tab should retain that intro when it is saved and restarted, instead of being overwritten by the generic "default scenario" message. So the Environment/Help entry trumps the DESC entry.

If I remember correctly, this behaviour was introduced in response to this request.
 

fort

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I think this was supposed to be a feature...

If I remember correctly, this behaviour was introduced in response to this request.

Yes, i remember and i'm confused. It works for me with XP. What can i say ?

Edit:

Although I spent a lot of time on it, I have never been convinced of the value of what I was creating there, for the orbinaut lambda, which can probably, in a far more comfortable way, to read his documents, procedures, consignes, listen music, watch videos, time it's flights, in front of him, rather that in the restricted space of the screen. I don't know. Nevertheless I continued, for my interest at least, to work on that addon, but a disease that one usually describes as serious enough, caught up with me last year. I'm pretty good now and for a moment but I had to put aside, - put aside - all last months, everything I was doing with this.

If this encoding that you created on my request, obstruct, causes bugs, delete it. It is not so important.

But, is there another way to integrate, in Orbiter, for an addon ( as Kulch, for example, did in the past for it's launchers ), a dedicated chm.
 
Last edited:

dbeachy1

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There appears to be an odd bug with landed vessels having a constant 0.07 meters-per-second velocity on some planets. This was originally reported by turtle91 in the XR development thread, but I was able to reproduce the problem the default DG.

Here is a scenario that reproduces the problem -- the DG has a constant 0.07 meters-per-second velocity per the Surface MFD and wheel brakes cannot stop it:

Code:
BEGIN_DESC
Mirrors XR2 default scenario Parked at Olympus Base. Notice that the ship moves at 0.07 meters-per-second per the Surface MFD and the wheel brakes can't stop it. 
END_DESC

BEGIN_ENVIRONMENT
  System Sol
  Date MJD 51983.3851829664
END_ENVIRONMENT

BEGIN_FOCUS
  Ship GL-01
END_FOCUS

BEGIN_CAMERA
  TARGET GL-01
  MODE Cockpit
  FOV 40.00
END_CAMERA

BEGIN_HUD
  TYPE Surface
END_HUD

BEGIN_MFD Left
  TYPE Surface
  SPDMODE 1
END_MFD

BEGIN_MFD Right
  TYPE Map
  REF Mars
  BTARGET Olympus
  TRACK ON
END_MFD

BEGIN_PANEL
END_PANEL


BEGIN_SHIPS
GL-01:DeltaGlider
  STATUS Landed Mars
  BASE Olympus:1
  POS -135.4299985 12.7399989
  HEADING 318.01
  RCSMODE 0
  PRPLEVEL 0:0.977 1:1.000
  NAVFREQ 94 524 84 114
  XPDR 0
  GEAR 1 1.0000
  NOSECONE 0 0.05
  LADDER 0 0.1
  AIRLOCK 0 0.1
  IAIRLOCK 0 0.1
  RADIATOR 0 0.0313
  PSNGR 2 3 4
END
END_SHIPS

BEGIN_ExtMFD
END

Turtle91 reported that he sees the same thing at Brighton Beach, although I have not tried it there.
 
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