CurlSnout
Well-known member
Very good. I will experiment with the limit angle and strive for improvement. In fact, there are multiple loop cuts in the model as it stands. Still working on learning how to properly bevel things - so far I can get things beveled in either the Y axis or the Z axis but not both.You can adjust the Smooth Shading "limit angle". By default it is 30° I think (meaning Smooth Shading will only work if the angle between faces is less than that).
Thanks for your help.
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