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Like a lot of things I'm sure learning do do this involves being comfortable with being bad at it for a rather long time. Also starting with the "hello world" level of modeling.Thats what I thought. But then my mind implodes and I stare at the result in disbelief. That, BTW, is a nightlord:
View attachment 33685
I wanted to do it with multiple cubes, since it is made of quite distict sections.
Like a lot of things I'm sure learning do do this involves being comfortable with being bad at it for a rather long time. Also starting with the "hello world" level of modeling.
I am very familiar with Solidworks/Inventor etc, but it has not automatically made me an expert in blender.
Thats what I thought. But then my mind implodes and I stare at the result in disbelief. That, BTW, is a nightlord:
View attachment 33685
I wanted to do it with multiple cubes, since it is made of quite distict sections.
Turbosquid has something similat for 35$. Though I doubt the license covers distributing it as a free addon. For personal use though, considering the hours it would take to learn how to model something like that from scratch, it's not a too bad of a deal.
View attachment 33687
Got another spare Roadster you can loan me?
Just discovered this feature. Seems to be a bug, but pretty useful. It would be nice to keep this mode in the future. I mean the navigation information without front glass.
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Unfortunately direct switching between HUD mode doesn't work.
The first and the last ones look good. The first could be a thing if you wanted to have redundancy (in case helmet-mounted projector get broken...). The last one would make sense if there are spare helmets aboard and engineers are very confident with that technology.
They have that kind of technology on the F-35 (each helmet is worth a little fortune !) :