Well, if Urwumpe and I ever get off our butts and form a BattleTech dev team, I would love to see Orbiter merged with a MechWarrior 2 type game, similar to the idea for Battlezone (which was a fantastic game itself). I would love to have a freewheeling interplanetary campaign game set in some system in the BattleTech universe, the Orbiter part of which would involve piloting DropShips between planets, avoiding enemy surveilance through careful flight planning, and making precision drops of BattleMechs into drop zones on the battlefield, which would mean the right approach angle and ground speeds, etc.
That would be fun, and in between Orbiter sections you would slug it out on the ground with Mechs. And when things don't go well, it's back to the cockpit to evac and dust off your forces from the battlefield! (Nuke the site from orbit. It's the only way to be sure.)