The method I use is a mix of Aerobrake MFD to help manage the energy, I use Basesync for a time to begin the deorbit burn, Aerobrake MFD to judge when to stop the deorbit burn, then Glideslope for the azimuth of the field, for the HAC and runway alignment. After flying the ShuttleFleet and XR-2 deadstick down to the runway so many times, I have developed a feel for where I need to be, and for what altitudes and ground speed to aim for during the arrival, HAC, and final approach.
That is the best advice really. Basesync, Aerobrake, Glideslope are some great MFDs and great tools for landing at a runway from orbit. Give them a look, and find a procedure that uses them and it will become a piece of cake.
And blane is right on with the glide path. For deadstick landings, the path will be much steeper than anything you will have seen done in an airplane. And once I hit about 800 meters, (in the XR-2), I lower the gear, pitch up the nose, and try to get the velocity vector right in the TDZ, for a nice landing back on Earth. Some adjustment may be required with that target altitude depending on the ship and the load you are carrying of course.