Problem Slat's LC39 - No RSS, FSS etc..

Joined
Jun 13, 2013
Messages
32
Reaction score
0
Points
6
The LC39 2006.3 Hi-Res I have doesn't have the RSS, FSS, etc.... . It is just the simple tower.

I posted a picture and the scenario in case you needed to take a look.

Any help would be appreciated
 

Attachments

  • Atlantis Launch.scn
    983 bytes · Views: 3
  • launchtower.jpg
    launchtower.jpg
    118.6 KB · Views: 22

Cras

Spring of Life!
Donator
Joined
Apr 13, 2011
Messages
2,215
Reaction score
0
Points
36
Location
Los Angeles
Website
www.youtube.com
That is not Slats pad.

Slat's pad is a vessel, and you will need to put it into your scenario.

What you got there is the horrendous default LC-39.
 

DaveS

Addon Developer
Addon Developer
Donator
Beta Tester
Joined
Feb 4, 2008
Messages
9,452
Reaction score
707
Points
203
That is not Slats pad.

Slat's pad is a vessel, and you will need to put it into your scenario.

What you got there is the horrendous default LC-39.
Correct on the first point, incorrect one the second. Slat's LC-39 consists of two main parts: The static items like the MLP, concrete hardstand and the main FSS structure and the dynamic items that are animated like the Orbiter Access Arm and RSS.

It's the dynamic items that are the vessel and need to be added to the scenario while the static items are loaded as part of the Cape Canaveral surface base.
 

Cras

Spring of Life!
Donator
Joined
Apr 13, 2011
Messages
2,215
Reaction score
0
Points
36
Location
Los Angeles
Website
www.youtube.com
Correct on the first point, incorrect one the second. Slat's LC-39 consists of two main parts: The static items like the MLP, concrete hardstand and the main FSS structure and the dynamic items that are animated like the Orbiter Access Arm and RSS.

It's the dynamic items that are the vessel and need to be added to the scenario while the static items are loaded as part of the Cape Canaveral surface base.

You sure?

https://www.dropbox.com/s/c1mvh549y93kvrx/13.06.22 19-50-27 ALC-1.bmp

I just inserted it onto Wideawake a couple days ago and the whole thing was there in the vessel.
 

DaveS

Addon Developer
Addon Developer
Donator
Beta Tester
Joined
Feb 4, 2008
Messages
9,452
Reaction score
707
Points
203
You sure?

https://www.dropbox.com/s/c1mvh549y93kvrx/13.06.22 19-50-27 ALC-1.bmp

I just inserted it onto Wideawake a couple days ago and the whole thing was there in the vessel.
I think you might be using the one from Thorton's ISS package which is a module using Slat's meshes. Slat's own LC-39/Edwards AFB add-on using Spacecraft3.dll for the animated parts and relies on a custom Canaveral.cfg surface base for the static parts.

Slat's web page(which hasn't been updated since July 2007) can found here: http://www.gule.it/Orbiter/
 

Cras

Spring of Life!
Donator
Joined
Apr 13, 2011
Messages
2,215
Reaction score
0
Points
36
Location
Los Angeles
Website
www.youtube.com
oh wait....upon inspection, I dropped the ISS 3.2 one onto Wideawake, not the one from LC39 2006.3 Hi-Res. nvmd



edit
ahh, DaveS you beat me to it.

Cheers
 
Joined
Jun 13, 2013
Messages
32
Reaction score
0
Points
6
Thanks Cras and DaveS,
You were right Cras, I had to add a couple of lines to the scenario to get the RSS, FSS, fuel cap, etc.... Now it is working.:thumbup:

These were the lines I had to add:
fssa:Spacecraft\Spacecraft3
STATUS Landed Earth
POS -80.6041430 28.6083000
HEADING 0.00
NAVFREQ 0 0
RCS 1
CTRL_SURFACE 1
CONFIGURATION 2
CURRENT_PAYLOAD 0
SEQ 0 -2 0.000000
SEQ 1 -2 0.000000
END
fssb:Spacecraft\Spacecraft3
STATUS Landed Earth
POS -80.6208830 28.6271200
HEADING 0.00
NAVFREQ 0 0
RCS 1
CTRL_SURFACE 1
CONFIGURATION 2
CURRENT_PAYLOAD 0
SEQ 0 2 1.000000
SEQ 1 2 1.000000
 
Top