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OHM Space Launch System for Orbiter 2016 0.1.2

Just for fun, I modified my Canaveral.cfg to make the Artemis-era structures around Pad 39B permanently seen in simulation
Here's the code if you want to try it:
Code:
;;;--------------LC-39B-Artemis-Era---------------
;;;------Default-Orbiter-2016-Installation--------
MESH
    FILE SLS/WATERTOWER
    POS -4872.25 0 3103
    ROT 0
    SHADOW
    PRELOAD
END
MESH
    FILE LP39newtest
    POS -4704.2 2 3001
    ROT 180
    OWNMATERIAL
    PRELOAD
END
MESH
    FILE SLS/NEWLIGHTNING
    POS -4785 0 2874
    ROT -30
    SHADOW
    TEX SLS_2016/bldwhite
END
MESH
    FILE SLS/NEWLIGHTNING
    POS -4803 0 3142
    ROT -30
    SHADOW
    TEX SLS_2016/bldwhite
END
MESH
    FILE SLS/NEWLIGHTNING
    POS -4597 0 3099
    ROT -30
    SHADOW
    TEX SLS_2016/bldwhite
END
I had this written on a version of Canaveral.cfg with BrianJ's LC39A SpaceX add-on installed
1726243498460.png
1726243474423.png
 
I am working with someone on the SLS and orion. Mine launches good.
But his explodes. It is a setting??
log:
Code:
000000.000: Finished initialising status
000000.000: Finished initialising camera
000000.000: Finished setting up render state
000000.000: Post Creation Started
000000.000: SLS: Gravity Turn Initial Pitch by user: 76.500 Calculated:82.400
000000.000: RESET PEG
000000.000: SLS Complex Flight-> Stage 1 Engine 1 Amplitude 0.006 phase 1.169 frequency 50.000
000000.000: SLS Complex Flight-> Stage 1 Engine 2 Amplitude 0.006 phase 2.670 frequency 85.000
000000.000: SLS Complex Flight-> Stage 1 Engine 3 Amplitude 0.012 phase 0.559 frequency 50.000
000000.000: SLS Complex Flight-> Stage 1 Engine 4 Amplitude 0.005 phase 0.750 frequency 39.000
000000.000: SLS Complex Flight-> Stage 2 Engine 1 Amplitude 0.010 phase 0.262 frequency 86.000
000000.000: SLS Complex Flight-> Booster 1 Engine 1 Amplitude 0.006 phase 3.107 frequency 79.000
000000.000: SLS Complex Flight-> Booster 2 Engine 1 Amplitude 0.006 phase 0.017 frequency 59.000
000000.000: SLS Complex Flight-> Booster 3 Engine 1 Amplitude 0.014 phase 2.513 frequency 60.000
000000.000: SLS Complex Flight-> Booster 3 Engine 2 Amplitude 0.010 phase 1.100 frequency 61.000
000000.000: SLS Complex Flight-> Booster 4 Engine 1 Amplitude 0.004 phase 0.541 frequency 73.000
000000.000: SLS Complex Flight-> Booster 4 Engine 2 Amplitude 0.014 phase 1.292 frequency 61.000
000000.000: SLS Complex Flight-> Booster 4 Engine 3 Amplitude 0.006 phase 0.122 frequency 55.000
000000.000: SLS Complex Flight-> Booster 5 Engine 1 Amplitude 0.007 phase 0.576 frequency 73.000
000000.000: SLS Complex Flight-> Booster 6 Engine 1 Amplitude 0.014 phase 1.169 frequency 75.000
000000.000: SLS: Planet Reference Pressure = 101325.0 Pa  Atmosphere Altitude Limit:2500.0 km
000000.000: Post Creation Terminated
000000.000:    >>> Lagrange module sim start
000000.000: Finished initialising panels
000000.000: Venting Effect Added @: 4.200,-1.000,30.000 dir: 1.000,5.000,0.000
000000.000: Venting Effect Added @: 1.000,-4.200,15.000 dir: 5.000,1.000,0.000
000038.948: SLS Booster n: 1 ignited @0.0
000038.948: SLS Booster n: 2 ignited @0.0
000038.948: SLS Booster n: 3 ignited @0.0
000038.948: SLS Booster n: 4 ignited @0.0
000038.948: SLS Booster n: 5 ignited @0.0
000038.948: SLS Booster n: 6 ignited @0.0
000038.965: Detached from Launchpad
000053.381: LaunchPad Deleted from Scenery
000084.748: About To Explode

scn:
Code:
SLS:Multistage2015
  STATUS Landed Earth
  POS -80.6208910 28.6271778
  HEADING 360.00
  ALT 62.736
  AROT 151.047 -8.224 4.525
  ATTACHED 0:0,MS_LaunchPad_SLS
  AFCMODE 7
  PRPLEVEL 0:1.000000 1:1.000000 2:1.000000 3:1.000000 4:1.000000 5:1.000000 6:1.000000 7:1.000000
  NAVFREQ 0 0 0 0
  XPDR 0
  CONFIG_FILE Config\Multistage2015\SLS_BLOCKIACUBETESTARTEMIS.ini
  GUIDANCE_FILE Config\Multistage2015\Guidance\SLS_EM2_Orion_GNC.txt
  CONFIGURATION 0
  COMPLEX
  CURRENT_BOOSTER 1
  CURRENT_STAGE 1
  CURRENT_INTERSTAGE 1
  CURRENT_PAYLOAD 1
  FAIRING 0
  MET -10.000
  BATTERY 5400.000000
  GROWING_PARTICLES
  STAGE_IGNITION_TIME 0.000000
  STAGE_STATE 1
  TELEMETRY_FILE Config\Multistage2015\Telemetry\SLS_EM1_Orion_GNC.txt
  ALT_STEPS 200.0,350.0,1400.0,35000.0
  PEG_PITCH_LIMIT 35.000
  PEG_MC_INTERVAL 0.100
  RAMP
END
guidance file:

Multistage 2015 Automatically Generated Guidance File
Vehicle: SLS
-10.000 =orbit(200.00,200.00,-29.59,1.00,76.50,0.00)
-5.000 =engine(0.00,110.00,5.00,0.00,0.00,0.00)
0.000 =engine(100.00,100.00,1.00)
50.000 =engine(100.00,85.00,3.00)
53.000 =engine(85.00,85.00,1)
80.000 =engine(85.00,100.00,3.00)
[/code]
 
Last edited:
I have a coding question. On the Orion and my Artemis. It uses reload meshes to do different things. Like Heat shield removal,... on reentry.

BUt is there a way to remain in the VC view? when the changes/reload meshes it goes to external view. You have to press F* and you are back in
 
Hi, I downloaded this package and it looks amazing. But I cannot launch. I press P to start the autopilot and it fires the engines but it's stuck on the pad. This is for SLS Block 1B (Crew) (EM-2) Launch Pad scenario.

Also, is it possible to create a scenario file with the Crew Dragon replacing Orion? I really like the MultistageMFD with the CrewDragonMFD.
 
Hi, have anyone experience something like this? after fairing and launch tower jettison.
There are still fairings, I made a small change in the scenario changing Orion:Orion-MPCV\Orion-MPCV to Orion:ARTEMIS2:unsure:Screenshot (17).png attached Screenshot (20).png
 

Attachments

I get this:
Orion:Orion-MPCV\Orion-MPCV
STATUS Landed Earth
POS -80.6208910 28.6271778
HEADING 360.00
ALT 0.000
AROT 127.933 -0.366 0.081
ATTACHED 1:0,SLS
AFCMODE 7
PRPLEVEL 0:1.000000
NAVFREQ 0 0
XPDR 468
MODE 10
FAIRING 10
END

I have a more detailed interior Artemis2
 

Attachments

  • artemis2sls.jpg
    artemis2sls.jpg
    60.4 KB · Views: 8
I get this:
Orion:Orion-MPCV\Orion-MPCV
STATUS Landed Earth
POS -80.6208910 28.6271778
HEADING 360.00
ALT 0.000
AROT 127.933 -0.366 0.081
ATTACHED 1:0,SLS
AFCMODE 7
PRPLEVEL 0:1.000000
NAVFREQ 0 0
XPDR 468
MODE 10
FAIRING 10
END

I have a more detailed interior Artemis2
is this one yours?

Screenshot (23).pngScreenshot (25).png
 
No that is the original Orion. This is mine
yes, this is the one I like but don't know how to get it to work. i have changed just the ARTEMIS2 in the scenario and then this happened

Code:
Orion:ARTEMIS2
  STATUS Landed Earth
  POS -80.6208910 28.6271778
  HEADING 360.00
  ALT 0.000
  AROT 127.933 -0.366 0.081
  ATTACHED 1:0,SLS
  AFCMODE 7
  PRPLEVEL 0:1.000000
  NAVFREQ 0 0
  XPDR 468
  MODE 10
  FAIRING 10
END

Screenshot (17).png
 
Try this in the scn
Orion:ARTEMIS2
MODE 10
BEACON 0
CHAIR 0
HATCH 0 0.0000
TABLE 0 0.0000
FAIRING 10
PANELFOLD 0 0.0000
JOINT1 0.5000
WING1ROTATE 0.5000
WING2ROTATE 0.5000
WING3ROTATE 0.5000
WING4ROTATE 0.5000
SOLP 0 0.0000 3 0.0000
STATUS Landed Earth
POS -80.6208910 28.6271778
HEADING 360.00
ALT 0.000
AROT 127.933 -0.366 0.081
ATTACHED 0:0,SLS
AFCMODE 7
PRPLEVEL 0:1.000000
NAVFREQ 0 0
XPDR 468
END


if you want I can give you the new srb that have the 250 on them
 
Try this in the scn
Orion:ARTEMIS2
MODE 10
BEACON 0
CHAIR 0
HATCH 0 0.0000
TABLE 0 0.0000
FAIRING 10
PANELFOLD 0 0.0000
JOINT1 0.5000
WING1ROTATE 0.5000
WING2ROTATE 0.5000
WING3ROTATE 0.5000
WING4ROTATE 0.5000
SOLP 0 0.0000 3 0.0000
STATUS Landed Earth
POS -80.6208910 28.6271778
HEADING 360.00
ALT 0.000
AROT 127.933 -0.366 0.081
ATTACHED 0:0,SLS
AFCMODE 7
PRPLEVEL 0:1.000000
NAVFREQ 0 0
XPDR 468
END


if you want I can give you the new srb that have the 250 on them
will give it a try yes, I will appreciate the new srb
 
Try this:

Ok so, with the new srb that have the 250 I get this. Also notice in the scenario both srb the Nasa sign faced to the inside

Code:
============================ ERROR: ===========================
Could not load vessel module: LIGHTTOWER
[Vessel::LoadModule | .\Vessel.cpp | 5747]
===============================================================
============================ ERROR: ===========================
Could not load vessel module: LIGHTTOWER
[Vessel::LoadModule | .\Vessel.cpp | 5747]
===============================================================
============================ ERROR: ===========================
Could not load vessel module: LIGHTTOWER
[Vessel::LoadModule | .\Vessel.cpp | 5747]
===============================================================
000000.000: Module ARTEMIS2.dll .......... [Build 250531, API 160828]
000000.000: Module SLS_CRAWLER2016ssu.dll  [Build 180304, API 160828]
000000.000: Module Spacecraft4.dll ....... [Build 151223, API 100830]
000000.000: Finished initialising status
000000.000: Finished initialising camera
000000.000: Finished setting up render state
000000.000: D3D9: [Scene Initialized]
000000.000: Post Creation Started
000000.000: >>> ERROR: No vessel class configuration file found for:
============================ ERROR: ===========================
Artemis1
[Vessel::OpenConfigFile | .\Vessel.cpp | 243]
===============================================================
000000.000: >>> TERMINATING <<<
D3D9: ERROR: D3D9Client::clbkReleaseSurface() Input Surface is NULL
D3D9: ERROR: D3D9Client::clbkReleaseSurface() Input Surface is NULL


Screenshot (35).png
 
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