Spacecraft personifications

(talking to self) Wait, I'm taking requests?
Sure, I'm taking requests! Good to see some interest!
Although, I have nothing in mind for those two vessels at this point, so some suggestions (personality and appearance) would help.
I am trying to appease a whole community of Arrow and DGIV fanboys (er...fanmans) here.

Also, how would the bay work? Riding on her back I guess?
 
The DGIV always changes her clothes. (all those DGIV skins on orbithangar)
 
Wow! Is that digital? Much more artistic than mine! Kind of reminds me of ZECO's Enterprise, if only because of the use of the saucer.
And yes, I can imagine Blue Danube!

Keep 'em coming people! :hotcool:
 
Actually, this is notable as the first spacecraft to be personified by its developer.

Also, there's a major element missing from the design of the XR2, I'm amazed you haven't missed it. Fortunately it's very easy to retcon...
 
The design of the Arrow came to me in a dream. Really!
I don't remember what it was about, but the Arrow was there. I think my brain CTD'd before it was finished. :(
I did draw her, although not perfect to the dream. And just because it was in a dream doesn't mean it's going to be good.

Also, do you think a personification of the Flamberge would get her some much needed attention? Someone to texture her? I might do one anyway, I start to imagine...
 
Would you mind posting your brain.log? It might help track down the problem faster. :rofl:

I'm interested to see the big ol' mothership personified, though. How did you handle the docking bay?
 
Would you mind posting your brain.log? It might help track down the problem faster. :rofl:
I keep getting this at the end:
Code:
---------------------------------------------------------------
ERROR: DDream object is still referenced: ⑨
---------------------------------------------------------------
>>> ERROR: Destroy framework objects failed
>>> [DreamGraphics::Exit3DEnvironment | .\GGraphics.cpp | 102⑨]
>>>ξ・∀・)
>>> ERROR: Clitical nurupo error
 ---------------------------------------------------------------
****( ºДº)  ...Closing dream session.
:rofl:



As for handling the Arrow's docking bay, I didn't, so far. I didn't handle the gravity wheel either...:shrug:
She doesn't seem much like a "Big ol' mothership"- I guess she should, huh. To give you an idea, she looks about as old as Yakumo Yukari. In Yukarin-years, of course. ;)
 
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So, I decided (for now) the Arrow bay will be a cape to hide in (see attached). I decided to remove the cargo racks on her back and just have her carry the cargo. Still no gravity wheel, elevator, or rover lift.

Also, the Flamberge just looks BA. I'm adding her to my list, along with erosion. :thumbup:
 

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A kiss ;)
I wonder if I'd be banned for drawing this? :rofl:
 
That person complaining about lack of class?

I think my argument about visiting the IRC channel pretty much settled that. ;)

There's as much class in this thread as anywhere else in the forum. Different taste, yes certainly. Borderline ridiculous, definitely. Insanely, unquestionably off-topic and uncharacteristic, well... yeah.
 
There's as much class in this thread as anywhere else in the forum. Different taste, yes certainly. Borderline ridiculous, definitely. Insanely, unquestionably off-topic and uncharacteristic, well... yeah.
:rofl:
I literally laughed out loud 3 times, and then one more time! :lol: :lol: :lol:

:lol:

Thanks. Thanks a lot.

Getting back on topic, and by "on topic", I mean this thread is like a party van driving on railroad tracks, rather than a party van in Geosynchronous Mars orbit...OK, stupid analogy...
Getting back on topic, now that OFMM is expected to kickoff somewhere in the range of the Day After Tomorrow to 28 Days Later (Brillig on a Tuesday, no doubt), what suggestions do you ("you" as in "everyone including, but not limited to, Izack") have for the OFMM vehicle's characters?
Aside from Azure, we don't know for sure what they will look like, but their personalities should be clearly defined in the manual, if you look hard enough. I know the Skycranes are going to be really interesting, and all the vehicles will complement each other by design, so it all works out. :)
We need bullet lists though. Bullets, bullets! Dodge them, shoot them, write them!
 
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