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This is an observation / bug fix request.
When you use the SpaceX payload editor to add payload within Orbiter itself, the quicksave file that you end up with isn't any good. The payload has to be located between the LPad section and LV section. But when you quicksave, it always puts the payload below the LV section.
So before you can use the scenario, you have to edit the file and move the payload up above the LV section.
Also, it always adds this line to the payload: ATTACHED 0:1,FH
That line causes a CTD when you load the scenario. I've found that if I change ATTACHED 0:1,FH to ATTACHED 0:0,FH, the scenario will load just fine.
How to test this yourself:
* Load a scenario such as the Scenarios\SpaceX\Falcon Heavy - LC40 launch.scn
* Use the Orbiter Scenario Editor to delete the Cylinder payload. (I also delete the fairings because they block the view.)
* Press p to go into payload editor mode.
* Press e to add a vessel from disk. For this test, type Deltaglider and press enter.
* Press e again to give the ship a name. For this test, type DG-01 and press enter.
* Press e a 3rd time to make the vessel appear.
* Press p to get out of the payload editor mode.
* CTRL+S to save the scenario
Now try to load the scenario and you'll see the problems.
When you use the SpaceX payload editor to add payload within Orbiter itself, the quicksave file that you end up with isn't any good. The payload has to be located between the LPad section and LV section. But when you quicksave, it always puts the payload below the LV section.
So before you can use the scenario, you have to edit the file and move the payload up above the LV section.
Also, it always adds this line to the payload: ATTACHED 0:1,FH
That line causes a CTD when you load the scenario. I've found that if I change ATTACHED 0:1,FH to ATTACHED 0:0,FH, the scenario will load just fine.
How to test this yourself:
* Load a scenario such as the Scenarios\SpaceX\Falcon Heavy - LC40 launch.scn
* Use the Orbiter Scenario Editor to delete the Cylinder payload. (I also delete the fairings because they block the view.)
* Press p to go into payload editor mode.
* Press e to add a vessel from disk. For this test, type Deltaglider and press enter.
* Press e again to give the ship a name. For this test, type DG-01 and press enter.
* Press e a 3rd time to make the vessel appear.
* Press p to get out of the payload editor mode.
* CTRL+S to save the scenario
Now try to load the scenario and you'll see the problems.