I am happy to report that the CT is now entering final closeouts and checks. Just some final tweaks left, including the addition of the catwalks.
With that I want to discuss how we best implement the CT. As I mentioned earlier in this thread:
DaveS said:
I know that the Project Apollo guys have made a pretty nice Crawler, complete with VC positions, custom VesselSound and MeshLand support so that it can move up the pad ramp.
Only thing it lacks is a functional Jacking, Equalizing and Leveling system.
Main coder for this project was Tschachim.
I think this would be the best way as that code is 100% checked out, verified and tested.
Also the SSU and Project Apollo has similar licenses, if the not the same one, so code sharing wouldn't be an issue.