Problem Textures Not Showing Up On Spacecraft3 Vessel I Made

Nicholander

New member
Joined
Aug 7, 2014
Messages
256
Reaction score
0
Points
0
I made the mesh in Wings 3D, used the little tool available on Orbiter Hanger Mods to export it to a .msh, made a spacecraft3 cfg, put the msh in the Meshes folder, and then put the texture (As a .dds) in the textures folder. I started up Orbiter, placed my spacecraft with the scenario editor, and the mesh was there, but the texture wasn't. (It was just pure white). What's causing this?

Here's the spacecraft3 cfg:
Code:
[CONFIG]
MESHNAME="VenusProbeCruise"
SIZE=1
EMPTY_MASS=1400
FUEL_MASS=300
MAIN_THRUST=400
RETRO_THRUST=0
HOVER_THRUST=0
ATTITUDE_THRUST=100
ISP=3300
PMI=(100,100,100)
CW_Z_POS=2
CW_Z_NEG=2
CW_X=2
CW_Y=2
CROSS_SECTION=(25,25,25)
COG=0
FOCUS=-1

[EX_MAIN_0]
OFF=(0,0,-0.56)
DIR=(0,0,-1)
LENGTH=1
WIDTH=0.09

Here's the texture:
oc3Icni.png


And this is how it looked in Wings 3D. (Along with the options I used when converting it to.msh):
loX3EkD.png


So, I say again, what's causing this?

Thanks in advance for helping!
 

dgatsoulis

ele2png user
Donator
Joined
Dec 2, 2009
Messages
1,927
Reaction score
340
Points
98
Location
Sparta
Open the msh file, go to the very end and make sure that the extension of the texture is .dds

Also make sure that you have placed the texture in the correct folder and that it is in .dds format.
 
Top