My hats off to Dan for his contributions and SDK's to develop orbiter as he does.
Question regarding UMMU2.0... I was thinking it would be cool if there was a way to be able make the function of breathable areas dependant on one or more resources. Authors could create oxygen and energy dependant breathable areas so that players would have to continue to feed resources to thier UMMU bases or the breathable areas would shut down.
JB
Question regarding UMMU2.0... I was thinking it would be cool if there was a way to be able make the function of breathable areas dependant on one or more resources. Authors could create oxygen and energy dependant breathable areas so that players would have to continue to feed resources to thier UMMU bases or the breathable areas would shut down.
JB

