I'm trying to get started with Velcro Rockets, and my normal approach for something like this is to start with the provided scenarios and samples that come with the download. After I've come to grasp how all the pieces work together, then I'll look into playing with my own modifications.
In this case, I've noticed an oddity. Take the Saturn series as an example: I've also downloaded and installed the Velcro Saturns, but when I try to run any of the scenarios, the interstages seem to be missing, and all stages stand on the launchpad! By using the F3 key to "Select Ship", I can fly either/any of the stages right from the ground, and I must say this is not an uninteresting endeavor. With a little more effort, I may succeed in flying the first stage of the Saturn I into a very low orbit, SSTO. Likewise, it's entertaining to see how high and fast I can fly a Saturn IB second stage. The same thing happens with the Titans.
When the scenarios load, there are error messages on the screen concerning Vessel3; AFAI can tell most or all of these messages, of which there may be several in one load sequence, are as follows:
Orbiter log is here, but showing only the error messages following "Finished Initialising World".
This is on an O-2006-P1 install; since Vinka's modules don't seem to be available on their own anymore, I took them from the Sealaunch add-on, which includes them. I currently have estar's Project Mercury installed, and the two generic scenarios for the MA and MR configurations, under "Project Mercury", work fine; however, the historical missions under "Earth 1962" do not.
In this case, I've noticed an oddity. Take the Saturn series as an example: I've also downloaded and installed the Velcro Saturns, but when I try to run any of the scenarios, the interstages seem to be missing, and all stages stand on the launchpad! By using the F3 key to "Select Ship", I can fly either/any of the stages right from the ground, and I must say this is not an uninteresting endeavor. With a little more effort, I may succeed in flying the first stage of the Saturn I into a very low orbit, SSTO. Likewise, it's entertaining to see how high and fast I can fly a Saturn IB second stage. The same thing happens with the Titans.
When the scenarios load, there are error messages on the screen concerning Vessel3; AFAI can tell most or all of these messages, of which there may be several in one load sequence, are as follows:
onscreen dialog said:The procedure entry point ?clbPanelMouseEvent@VESSEL3@@UAE_NHHHHPAX@Z could not be located in the dynamic link library <My Orbiter install path>\Modules\Velcro.dll
Orbiter log is here, but showing only the error messages following "Finished Initialising World".
Orbiter.log said:>>> ERROR: Could not load vessel module:
>>> [C:\Source\Orbiter\Vessel.cpp / 4982]
>>> ERROR: Velcro
>>> [C:\Source\Orbiter\Vessel.cpp / 4983]
>>> ERROR: Could not load vessel module:
>>> [C:\Source\Orbiter\Vessel.cpp / 4982]
>>> ERROR: Velcro
>>> [C:\Source\Orbiter\Vessel.cpp / 4983]
>>> ERROR: Could not load vessel module:
>>> [C:\Source\Orbiter\Vessel.cpp / 4982]
>>> ERROR: Velcro
>>> [C:\Source\Orbiter\Vessel.cpp / 4983]
>>> ERROR: Could not load vessel module:
>>> [C:\Source\Orbiter\Vessel.cpp / 4982]
>>> ERROR: Velcro
>>> [C:\Source\Orbiter\Vessel.cpp / 4983]
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
This is on an O-2006-P1 install; since Vinka's modules don't seem to be available on their own anymore, I took them from the Sealaunch add-on, which includes them. I currently have estar's Project Mercury installed, and the two generic scenarios for the MA and MR configurations, under "Project Mercury", work fine; however, the historical missions under "Earth 1962" do not.