Not funny anymore
- Feb 6, 2008
- Reaction score
you can try Project Wingman https://store.steampowered.com/app/895870/Project_Wingman/About wargames, i'm training on Command Modern Operations. I've played a lot on Dangerous Waters (I've made my duty in the french Navy), but just gave a small try on Cold Waters. Seems good, but mods are needed as to play funny things. When i've tried it, i've sunk three ennemy ships and a sub. That's a lot ! CMO is way more complex and unforgiving, but the HUGE database, thousands of scenarios available, the different playable eras makes it very attractive. For now i've spent hours on... tutos ^^. The game is realy expensive (more than 100 €), but i think it's acceptable for such a good quality.
On a more tactical scale, but no naval combat, Combat Mission is my favorite one.
About air combat, of course Eagle Dynamics' Digital Combat Simulator is the big one, but my PC's specs are too weak, sadly.
Nice.Yeah !!! 1968 Campaign won ! Phew...
Now heading for South China seas, but something tells me I'm going to have much more fun with the Seawolf...
OpenMW is such an amazing project made even more amazing by the fact that it's still worked on nearly two decades after the original game's release; i got into TES via Oblivion and then Skyrim and only decided to try Morrowind when i got stuck with a laptop during studies abroad, and making OpenMW work on Linux was a pretty big accomplishment for me back thenDecided to revisit Morrowind with the latest OpenMW and TR releases. Pretty fun but damn can it soak up some time. Best in small doses.
Sadly in South China seas you can't use the seawolf to it's full potential. It's a lot of shallow water, be careful and good luck.
Yep.Yeah but being able to use missiles to delete transports that try to wander off is a huge relief ! Also the MK48 ADCAP are faster than warships, and the seeker is an enormous improvement over the sluggish half-blind MK37. And with 8 tubes and 8 wires you can delete a whole fleet in one sweep.
Yeah.. that's one bad side of the game. In reality especially post ww2 i think a few insane runs like this one would drastically change the situation but in this game the enemy seems to have infinite resources and infinite numbers of every ship.I feel it will take several other disasters like that to make the PLAN kneel down.