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Last night I installed McDucks whiteknight + spaceship one addon to have a play with dropping UCGO cargos from the Whiteknight.
My first experiment was a total disaster so I quit orbiter, edited the scenario and fired up orbiter again only to find that the Whiteknight was nowhere to be seen. F9 shows where Orbiter thinks it should be but the actual mesh isn't displayed.
Suspecting something may have been corrupted I reinstalled Whiteknight, still nothing.
Getting desperate I deleted the whiteknight mesh file (wk_right) expecting Orbiter to CTD and at least confirm it was reading the mesh file but it didn't. Instead I get a nothing. It's almost like orbiter is using a blank mesh.
Very odd.
I'd appreciate any suggestions! :tiphat:
Thanks.
My first experiment was a total disaster so I quit orbiter, edited the scenario and fired up orbiter again only to find that the Whiteknight was nowhere to be seen. F9 shows where Orbiter thinks it should be but the actual mesh isn't displayed.
Suspecting something may have been corrupted I reinstalled Whiteknight, still nothing.
Getting desperate I deleted the whiteknight mesh file (wk_right) expecting Orbiter to CTD and at least confirm it was reading the mesh file but it didn't. Instead I get a nothing. It's almost like orbiter is using a blank mesh.
Very odd.
I'd appreciate any suggestions! :tiphat:
Thanks.