How the
did they get a picture of my office?
http://i13.photobucket.com/albums/a271/PeZook/Lets play SCRAMMING UP/officebefore.jpg

Anyway, here's a view showing some progress on the "mid-deck" having to make lots of renders to test out the lighting for these areas, lighting and shading which is then baked into the textures themselves so we get the look of a rendering but with none of the overheads of calculating over 200 point lights.
http://i13.photobucket.com/albums/a271/PeZook/Lets play SCRAMMING UP/officebefore.jpg
Anyway, here's a view showing some progress on the "mid-deck" having to make lots of renders to test out the lighting for these areas, lighting and shading which is then baked into the textures themselves so we get the look of a rendering but with none of the overheads of calculating over 200 point lights.
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