Orbiter Battle Simulation Project - Development Thread
Latest news is in post #196
OBSP intends to replicate combat in Orbiter.
Features include:
For a more detailed list of features, see the page on our website.
We have a youtube channel at http://www.youtube.com/user/orbiterbattlesp
Airfield AI:
Combat Autopilots:
OBSP - Introduction and Features (early work):
Meshes used for the weapons and vessels (Ignore the guns, they are not used anymore):
Introduction to autopilots and AI:
Thanks,
The OBSP Team - escapetomsfate, RisingFury, T.Neo.
Thanks to Loru for letting us use his texture and Face for his hooking library.
Latest news is in post #196
OBSP intends to replicate combat in Orbiter.
Features include:
- Damage Model
- Weapons System
- Autopilots
- Artificial Intelligence
- RADAR
- Countermeasures
- Collision Detection and handling
- User interface including HUD and MFD
- Use of Orbiter Sound
For a more detailed list of features, see the page on our website.
We have a youtube channel at http://www.youtube.com/user/orbiterbattlesp
Airfield AI:
Combat Autopilots:
OBSP - Introduction and Features (early work):
Meshes used for the weapons and vessels (Ignore the guns, they are not used anymore):
Introduction to autopilots and AI:
Thanks,
The OBSP Team - escapetomsfate, RisingFury, T.Neo.
Thanks to Loru for letting us use his texture and Face for his hooking library.
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