after becoming tired of max2msh messing up my mesh in ways that prevent orbiter even loading it, ive been looking for another exporter, with limited sucess
first i tried Urwumpe's animator plugin, but i cannot get that to work, the export window doesnt show MSH even after running the script manually
then ive tries 3ds2msh (with the GUI), which i have got working, but all the vertex normals have been un-smoothed, so my work on ensuring that it looked smooth was ruined.
i have yet to find a mesh converter that will keep UV and texture information, support multiple materials, keep vertex normal information and most importantly; work at its job
does anyone have any suggestions? anything that works will be fine for me
thanks guys
first i tried Urwumpe's animator plugin, but i cannot get that to work, the export window doesnt show MSH even after running the script manually
then ive tries 3ds2msh (with the GUI), which i have got working, but all the vertex normals have been un-smoothed, so my work on ensuring that it looked smooth was ruined.
i have yet to find a mesh converter that will keep UV and texture information, support multiple materials, keep vertex normal information and most importantly; work at its job
does anyone have any suggestions? anything that works will be fine for me
thanks guys