Just tried it again... It's great, except for some particle effects (and maybe cockpit). Main exhaust of the first stage is quite generic, it could be made better even within Orbiter limitations. As it is harcoded unlike in Multistage2015, I can't make changes. Maybe good texture can be used as well? The reason is - I came across Delta-IV-Heavy addon a few years ago, and THAT exhaust blew me away. Great texture and particle combination made it look amazing.
P.S. Just look again - there are KeroExhaust.dds textures in Velcro or other addons. Such long narrow texture would look good in combination with particles...
And launch deflection particle lifetime could be longer. My Space Shuttle 2015 multistage addon deflection clouds stay for a couple of minutes, I feel no FPS drops.
P.S. Just look again - there are KeroExhaust.dds textures in Velcro or other addons. Such long narrow texture would look good in combination with particles...
And launch deflection particle lifetime could be longer. My Space Shuttle 2015 multistage addon deflection clouds stay for a couple of minutes, I feel no FPS drops.
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