Shadow Addict
New member
Slightly off-topic, but I was searching for this topic and found that Urwumpe had essentially my exact addon idea a year before I found Orbiter. How doable would that be?
Slightly off-topic, but I was searching for this topic and found that Urwumpe had essentially my exact addon idea a year before I found Orbiter. How doable would that be?
And RIS/BARIS is a strategic/management level of game, vs. Orbiter and (apparently) your project being more tactical/piloting level.
How about Max Q, or "Through Max Q"?
I love the "XMS-2 Mini-shuttle", even if it is probably the less realistic ship. It's an expensive program, but it's very safe (especially on landings) and since you can re-use the shuttles, it's really cost-effective after a few flights !
However, I can't figure how you can fit 3 astronauts in it, and I dont see where you could put a docking port for the LM !
The videos you see in-game show the X-24A, which was an experimental (1-manned) lifting-body.
Adiu, N_Molson, quin va? Actually, BARIS/RIS shows the HL-10 and M2-F3 for the XMS-2 (and Lapot). But you're right that in the board game Liftoff, the US shuttle was called X-24. They changed the name for BARIS because the X-24 was the name of a real aircraft.
Albatros, there were a couple other things that were improved in the CD version. The Max R&D of the Mercury and Gemini was raised a few points, and spacecraft were made more reliable. Gemini and Voskhod were suicidal approaches to the Moon in the floppy version, but they're very doable in the CD version. Also, in the floppy version you almost always lost 2 or 3 lunar flyby probes before you succeeded, and 1 or 2 landing probes before you succeeded in landing. That's not the case in the CD version--it removed the penalty that the floppy version seems to have had.
I love the "XMS-2 Mini-shuttle", even if it is probably the less realistic ship. It's an expensive program, but it's very safe (especially on landings) and since you can re-use the shuttles, it's really cost-effective after a few flights !
However, I can't figure how you can fit 3 astronauts in it, and I dont see where you could put a docking port for the LM !
The videos you see in-game show the X-24A, which was an experimental (1-manned) lifting-body.
Adiu, N_Molson, quin va? Actually, BARIS/RIS shows the HL-10 and M2-F3 for the XMS-2 (and Lapot). But you're right that in the board game Liftoff, the US shuttle was called X-24. They changed the name for BARIS because the X-24 was the name of a real aircraft.
Albatros, there were a couple other things that were improved in the CD version. The Max R&D of the Mercury and Gemini was raised a few points, and spacecraft were made more reliable. Gemini and Voskhod were suicidal approaches to the Moon in the floppy version, but they're very doable in the CD version. Also, in the floppy version you almost always lost 2 or 3 lunar flyby probes before you succeeded, and 1 or 2 landing probes before you succeeded in landing. That's not the case in the CD version--it removed the penalty that the floppy version seems to have had.
I currently stick to "TGF Kariso".
(The game formerly known as race into space online)
Hey Urwumpe, I'm interested in your game.
I was thinking about a similar game, where you would
just sell satellite services. But yours is much more
thought out. Any progress?