Atlas V EELV v0.39
OK, thanks to garyw I have now a FTP server that will be very convenient to publish future alpha/beta releases. So here is the v0.39 :
New Features & Fixes :
- The way the boosters are attached to the rocket has been completely revised. Now you don't need to put any boosters in the scenario file. The rocket will spawn them when the simulation starts. You only have to add a line in the scenario file (in the Stage1 vessel section) like this :
CONFIGURATION 422
In this exemple, the rocket will spawn 2 boosters (the middle digit). For now, the only values that work are : 402, 412, 422, 432. But the idea is to be able to set up any Atlas V EELV configuration that way, like 551 (5-meters fairing, 5 SRMs, 1-engine Centaur), etc... If you enter a wrong value, the rocket will be by default a "402". Notice that the 402 is still powerful enough to send the capsule in LEO if you aim straight East.
- The second stage now features better textures, normal & specular maps (D3D9).
- Some "LCD" display fixes.
- Scenario files have been modified to match the "CONFIGURATION" setting, some others have been added. I tried to modify the guidance settings for the non-412 configurations, but there is a lot of room for improvement, so don't hesitate to test-flight your own guidance settings and tell me your results.
- Stages 1 & 2 meshes have been modified (addition of stringers) ; the SRM mesh has been scaled down to match the reality more closely. But I'm probably going to re-model it in the future.
Atlas V EELV alpha v0.39