New Release D3D9Client Development

llarian

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Nothing that looked helpful. Just tons of error codes indicating missing plugins.

Code:
**** Orbiter.log
000000.000: Build Aug 28 2016 [v.160828]
000000.000: Timer precision: 1e-007 sec
000000.000: Found 1 joystick(s)
============================ ERROR: ===========================
Failed loading module Modules\Startup\AtlantisConfig.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================
============================ ERROR: ===========================
Failed loading module Modules\Startup\AtmConfig.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================
============================ ERROR: ===========================
Failed loading module Modules\Startup\DGConfigurator.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================
============================ ERROR: ===========================
Failed loading module Modules\Startup\EnergyConfigurator.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================
============================ ERROR: ===========================
Failed loading module Modules\Startup\ProjectApolloConfigurator.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================
============================ ERROR: ===========================
Failed loading module Modules\Startup\ProjectOutpostsConfig.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================
============================ ERROR: ===========================
Failed loading module Modules\Plugin\D3D9Client.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================
============================ ERROR: ===========================
Failed loading module Modules\Plugin\D3D9Client.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================
I had something very similar happen to me. The only remedy was a complete new reinstall of Orbiter and D3D9.
 

Kyle

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I had something very similar happen to me. The only remedy was a complete new reinstall of Orbiter and D3D9.

Well, I tried that but the problem remains. So it's nothing wrong with my Orbiter install, but rather a dependency on my computer somehow got deleted in this Windows update. Trying to run diagnoses to narrow down the issue.
 

Ripley

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gattispilot

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I am making a test for the space shuttles. I am using D#D9 version 4.25 for 2016

I get a CTD and get this in the log;

000000.000: Module MEEP1.dll ............. [Build 220202, API 160828] D3D9: ERROR: Large surface created Handle=0x381FB6A8 (9889568,9889596) 000000.000: Module STS76CB.dll ........... [Build 220320, API 160828] 000000.000: Module MEEP2.dll ............. [Build 220204, API 160828] D3D9: ERROR: Large surface created Handle=0x381FE9E8 (9889568,9889596) 000000.000: Module MEEP3.dll ............. [Build 220204, API 160828] D3D9: ERROR: Large surface created Handle=0x381FE610 (9889568,9889596) 000000.000: Module MEEP4.dll ............. [Build 220204, API 160828] D3D9: ERROR: Large surface created Handle=0x381FE9E8 (9889568,9889596)



When I add this vessel MEEP1 I get this error:
000000.000: Finished initialising world 000000.000: Module VesselBuilder1.dll .... [Build 190415, API 160828] 000000.000: Module SPACESHUTTLE2016early.dll [Build 220515, API 160828] 000000.000: Module STS86CB.dll ........... [Build 220320, API 160828] 000000.000: Module DOCKINGMODULE.dll ..... [Build 220226, API 160828] 000000.000: Module BRIDGEPFR.dll ......... [Build 220318, API 160828] 000000.000: Finished initialising status 000000.000: Finished initialising camera 000000.000: Finished setting up render state 000000.000: D3D9: [Scene Initialized] 000000.000: Finished initialising panels D3D9: ERROR: Large surface created Handle=0x377DEFD8 (9890688,9890716)
 

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n72.75

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The latest version of the client for R90 Beta does not support virtual cockpit lights, it appears, is there a reason for this, or could those be reënabled?
 

jarmonik

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The latest version of the client for R90 Beta does not support virtual cockpit lights, it appears, is there a reason for this, or could those be reënabled?
I wasn't aware of that. There must be an error somewhere in the code. Currently the only active branch of development is for the Open Orbiter. Move to a Git created a small mess with the development so, It's very likely that no new versions will be published for R90 Beta or Orbiter 2016.
 

n72.75

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I wasn't aware of that. There must be an error somewhere in the code. Currently the only active branch of development is for the Open Orbiter. Move to a Git created a small mess with the development so, It's very likely that no new versions will be published for R90 Beta or Orbiter 2016.
Okay. That's not necessarily a problem. It just means we'll have to wait a bit longer for cockpit lights in NASSP.
 
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