We'll check if my correction work immediately:
Replace your actual dll by this one and please let me know:
http://orbiter.dansteph.com/DeltaGliderIV.dll
That did it! They do not die anymore from the high gravity. Thanks.
We'll check if my correction work immediately:
Replace your actual dll by this one and please let me know:
http://orbiter.dansteph.com/DeltaGliderIV.dll
Since it's all still sorta under development, is there any chance of a self destruct button for the DGIV and Arrow? Doesn't have to be a VC button, it could just be a scenario editor option.
They have awesome destruction sequences, it would be cool to have it on demand.
That did it! They do not die anymore from the high gravity. Thanks.
...... now it's only 10cm, I bet it's not enough to kill him.
That did it! They do not die anymore from the high gravity. Thanks.
I reduced the warning from 120sec to 15sec.
You can disable the camera effect head up/down with the DGConfig program.
What I can do is set it off by default ?
Dan
It is possible if it's on NTFS file system, but better would be if add-ons didn't hardcode configurable paths.Is it possible to create a "symbolic link" to the directory, similar to how it's done for the config directory for the dx9 client?
The scenery loads and points to an empty vessel ( no mesh , no propellers, no nothing)
Orbiter.log accuses:
>>> ERROR: Could not load vessel module: UCGOShuttleA
>>> [Vessel::LoadModule |.\Vessel.cpp |5442]
It's only me facing this problem?
But I think that I've found a bug. I have Orbiter on my C-drive, but to remove the weight of all my Orbiter addons on the drive, I have the Meshes-, Textures- and Textures2-folder on my D-drive linking to it in the Orbiter.cfg file as shown here.