Is it possible to config multi-purpose modules like Zvezda? I mean a module with engine, fuel, solar panels and crew room.
This is how I solved it:
I doubled Command Module's battery capacity and increased cooling capacity and added consumable storage capacity to a node. Together with 7m-solar panel, standard SBB radiator and docking adapter for crew and cargo transfers it works fine. Tranzit, although an individual vessel, works as fuel tanks/RCS. Not exactly Zvezda, but it performs quite well.
I could add integrated fuel tanks and RCS too, but I need vessel's backward port for other purposes.:shifty:
---------- Post added 01-10-12 at 00:31 ---------- Previous post was 30-09-12 at 17:02 ----------
Even better solution:
This one has its own RCS and fuel tanks as much as lifesupport, and its solars and radiators area is doubled. ALMOST fits into BuranT (solars sticking out abit). And it recharges more battery on the light side than it eats on the dark side, which was not true for the previous solution (yes, it was quite a flaw).
All the changes I've mentioned above remains true: doubled battery of CM, its cooling capacity increased (not necessary anymore as Lifesupport adds its cooling system), consumables storage capacity added to node (air and water may be minimal since we have regeneration now, food reserves defines maximum mission duration without resupply).
Oh, and you should change
into
in all lifesupport modules' configs. My bad.
Here is the minicoupler module with fuel tanks and ports for RCS, solars, and radiators:
http://ge.tt/2mRskcO/v/0?c