Project Mir station complex / UR-500 family

kuddel

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Quite good re-creation ?

Atlantis_docked_to_MIR_-_GPN-2000-001315.jpg
 

jimjimmer

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I'm so excited for this, Mir is my favourite space station and this looks like the addon I've been dreaming of since I started playing Orbiter!

By the way, I'm not sure how much detail you eventually intend on adding to the Soyuz TM but I found this document which has heaps of information in it, some of which goes way beyond the scope of Orbiter but there's plenty of stuff that could be useful in there as well! https://www.planet4589.org/space/articles/pao/CrewManual1999.pdf

There's also this article which has some details about the control panels in the Mir Core Module http://astronaut.ru/bookcase/article/article150.htm?reload_coolmenus

You've likely seen it all before, but if not I figured it may be useful!
 

MaxBuzz

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when using the Scenario Editor TLE, no TLE for the Mir station works
MIR
1 16609U 86017A 89207.76946477 .00025917 00000-0 35078-3 0 9596
2 16609 51.6195 165.5185 0009595 198.8686 161.1695 15.57521956197334
 

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Gargantua2024

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when using the Scenario Editor TLE, no TLE for the Mir station works
You could manually type the TLE data into the orbit parameters. The table below shows what the numbers mean on the TLE:
Screenshot_20210529-220535-01.jpeg
However, it doesn't say what is its Semi-major axis. Might need some further computing in order to get it
 
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N_Molson

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You are getting better and better, those are impressive results! I love the realism of the models! Again I'm currently moving, in fact I found a flat last week, probably going to move in next week. Then I'll continue on the Proton launcher ?
 

MaxBuzz

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Krasheninnikov Bay base Project 1914
550562_original.jpg550715_original.jpgc539a250c893t.jpg
there are two submarines in the neighborhood class Kaľmar (Delta III) and class Shchuka-B (Akula) (NATO classification in brackets)

unfortunately, the orbiter does not support the underwater world, so I will make submarines for decoration
 

4throck

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@MaxBuzz Did you use some sort of converter to get the buildings ? In theory it's possible to extract such data from Open Street Map...
Perhaps the sides of the building should be darker/brown for better integration with the terrain.

Anyway it looks really nice ;) Very nice work! (y) (y) (y)
 

MaxBuzz

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I made the territory in the most primitive way, it's just a grid laid on top of the ground
the grid works only if it is specified in the scenario
to create the map i used BlenderGIS addon
343.jpg434.jpg455.jpg
to create a normal map, you need to use the "tileedit" (but I have not dealt with this topic yet)
 
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N_Molson

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So this is the actual city of Baikonur (former Leninsk) on the banks of the Syr-Daria river ? Really cool ! 1:1 scale railways are becoming a possibility ! ;) (y)

I hope to resume work on the Proton soon, things are cooling off a bit on my side after moving all my stuff across France (I went back and forth between Nantes and Toulouse with my car (small Peugeot 206 Hdi) so many times that I could have paid you a visit in Russia had it been a one-way trip ! ? ???).
 

N_Molson

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When do you think the UR 500 project might be completed?

I have to finish Tianwen first, so that it will be out of the way.

In the current state the pad silo needs some improvement, and the rocket itself mostly needs a third stage and fairings. The Mobile Service Tower is mostly done.

Also I want to use MaxBuzz's cool carrier train to make a realistic pre-launch animation.
 
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