Slaintemaith
Old Timer
- Joined
- Jul 5, 2011
- Messages
- 76
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So I'm using the latest/greatest 2016 version with the DX9 client.
Everything is now finally as I want it (mostly--couple MFD conflicts--whatever) and I'm still plagued by the initial issue I had originally which is:
In internal/external views, as soon as you hit the right mouse button to look around, the view starts moving on its own.
Sometimes.
Usually.
Sometimes it doesn't, and one can pan around as planned.
I did actually look this up on the forums and I read somewhere (can't find it again now) that it has to do with TSRs in the background. So I tried disabling every one I could on the task list.
No change.
I CAN pan around with my joystick's hat switch just fine. No issues at all. I prefer not to, as I only like to use the joystick when I'm 'flying,' space is (until a 'pulse' mode is made for all vessels) too touchy to control thusly.
Anyone have any cheap/easy (or even nasty, expensive, evil) fixes for this?
Thanks for your time!
Everything is now finally as I want it (mostly--couple MFD conflicts--whatever) and I'm still plagued by the initial issue I had originally which is:
In internal/external views, as soon as you hit the right mouse button to look around, the view starts moving on its own.
Sometimes.
Usually.
Sometimes it doesn't, and one can pan around as planned.
I did actually look this up on the forums and I read somewhere (can't find it again now) that it has to do with TSRs in the background. So I tried disabling every one I could on the task list.
No change.
I CAN pan around with my joystick's hat switch just fine. No issues at all. I prefer not to, as I only like to use the joystick when I'm 'flying,' space is (until a 'pulse' mode is made for all vessels) too touchy to control thusly.
Anyone have any cheap/easy (or even nasty, expensive, evil) fixes for this?
Thanks for your time!
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