I had some time left after soccer last night (2-1 win!
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
), so I took Mr Martians Star Trek XI add-on for a spin. This is one of the best add-ons Ive ever seen for Orbiter :thumbup:
So I tried out the scenario with the Enterprise cruising along in LEO. Although Im not a "D3D9 for everything" person, I decided to turn it on so I could check out the work Mr Martian did on the normal maps.
Id say thats pretty cool.
So I fired up my warp drive MFD, and went on a little jaunt through sol system. My destination ended up being Jupiter, the coolest destination IMO
I did a quick flyby of Europa, then pulled up into a space over one of Jupiters polar regions. Having some time/redshirts to kill, I figured Id try doing something stupid with the Shuttlecraft Tycho.
"I may throw up on you" :lol:
Seriously, this add-on would have been impressive just for the Shuttlecraft, let alone the Enterprise, and everything else!
I flew the
Tycho down into the Jovian atmosphere for a couple of high-G skips.
Unfortunately the fuel ran out while trying to get back into orbit after the first skip.
So I tried to send the Enterprise in to rescue the
Tycho as she bounced ever lower with each skip.
I had trouble finding it with basic MFDs however, and a few minutes in, started to hear a funny whooshing sound. Naturally the
Enterprise had fallen out of orbit, but a situation that would normally try the best pilots was simply avoided by saying "Engage"
The
Enterprise returned to the spot a little while later, but was still unable to track down the wayward shuttle.
But naturally, the temptation to hit the reset switch was too high, so I handwaved a solution
Shuttles have Warp drives, right?
![Hailprobe :hailprobe: :hailprobe:](https://www.orbiter-forum.com/custom_smilies/Hailprobev2.gif)