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I really hate to be so cruel sometimes but you obviously never thought about such terrible mundane things like accuracy. In a perfect world, everything is easy. A spacecraft is easily visible because nothing obstructs the emissions. And a rectangular pulse remains one regardless what happens.
In the real world, everything is only as easy as you can fulfill the demands it has in terms of accuracy. It isn't that hard to understand. if you want to drill a few holes into the wall to screw your network stuff to it, even being a few mm off the marks means you have ruined the wall for nothing.
Radar pulses don't reflect back from a target as nice rectangular pulses, but as a sum of multiple smaller echos. I have a radar photo here, that shows a French satellite, taken with a 30m antenna, while the satellite is illuminated by a 110m antenna a few hundred kilometer away from the receiver (bistatic radar). You can imagine the shape, but the actual image is a sum of many basketball sized pings. And the intensity of the pings does not tell you anything about the spacecraft except, that this part was especially good reflector for the radar waves used.
What is stealth? Stealth is not about not being seen at all, but about making it as hard as possible to be seen. A stealth fighter is still pretty visible and too loud to be overheard, but it won't appear on radar until it is too late.
It is just the modern form of camouflage. If you would paint a ship ocean blue and paint tiny waves on it, it would stick out of the ocean visually and shout "hit me" at you. make it in different shades of gray, and it becomes harder to spot it, especially if you are in hurry.
Stealth in space isn't different. Of course you can't hide. But you can pretend to be a harmless plush bunny. Or, at least an unknown pulsar. Or reflections. or sensor glitches. And if you have enough stuff around you radiating electro-magnetics, you can still pretend to be not there, or just not more important than other things in the cloud of spacecraft.
Again, think about accuracy once more: How can you tell that something is NOT pointed at you?
Just as example: If you hear a shot nearby, how much time does it take if you to tell where the shot came from and that this shot was not going into your direction?
Of course, that you still ask that question, would mean that the shot was not going in your direction, did it? Sure?
In Sci-Fi series, it is always easy, the sensors easily spot that weapons are getting armed and a female computer voice tells you that the shot came from behind. In reality, no such thing exists and will never exist. Simply because of accuracy. There are limits to it. And you can't push accuracy beyond hard-coded limits of the universe.
For example, you need a larger aperture of optical telescopes for resolving finer details. Three 10m mirrors can maybe resolve the direction of a spot of visual light within 0.01 seconds of arc by interferometry, but what does that mean in combat? One light-second away, the smallest object you can see is 14 m large - as long as it is much brighter as the background.
All you can see from that distance is a blur. and now imagine telling what happens inside this blur. The only way to tell that a weapon is not pointing at you, is that you still exist when you ask that question. otherwise, you are either dead or the weapon to weak to become anything prominent in the radiation signature of the object.
In the real world, everything is only as easy as you can fulfill the demands it has in terms of accuracy. It isn't that hard to understand. if you want to drill a few holes into the wall to screw your network stuff to it, even being a few mm off the marks means you have ruined the wall for nothing.
Radar pulses don't reflect back from a target as nice rectangular pulses, but as a sum of multiple smaller echos. I have a radar photo here, that shows a French satellite, taken with a 30m antenna, while the satellite is illuminated by a 110m antenna a few hundred kilometer away from the receiver (bistatic radar). You can imagine the shape, but the actual image is a sum of many basketball sized pings. And the intensity of the pings does not tell you anything about the spacecraft except, that this part was especially good reflector for the radar waves used.
Stealth in space is very hard to even think of accomplishing. Way I see it is stealth materials, and holding in the heat. But that means the ship becomes a time bomb, heating up until the crew can take it no more. So, stealth is right outta there. Lasers would be used at long "range" because of their superior accuracy to kinetic weaponry. Hubble is an old telescope, likely better cameras will be used capable of identifying weaponry and point defense.
What is stealth? Stealth is not about not being seen at all, but about making it as hard as possible to be seen. A stealth fighter is still pretty visible and too loud to be overheard, but it won't appear on radar until it is too late.
It is just the modern form of camouflage. If you would paint a ship ocean blue and paint tiny waves on it, it would stick out of the ocean visually and shout "hit me" at you. make it in different shades of gray, and it becomes harder to spot it, especially if you are in hurry.
Stealth in space isn't different. Of course you can't hide. But you can pretend to be a harmless plush bunny. Or, at least an unknown pulsar. Or reflections. or sensor glitches. And if you have enough stuff around you radiating electro-magnetics, you can still pretend to be not there, or just not more important than other things in the cloud of spacecraft.
Essentially, to tell point defense apart from weapons, if its pointed at the missiles, its point defense. If its pointed at YOU, its a weapon. Lasers will damage those while the missiles close in, and kinetic weaponry is of course last because its the least accurate. Even with the fanning of lasers, they're still more accurate than a kinetic weapon at those ranges.
Again, think about accuracy once more: How can you tell that something is NOT pointed at you?
Just as example: If you hear a shot nearby, how much time does it take if you to tell where the shot came from and that this shot was not going into your direction?
Of course, that you still ask that question, would mean that the shot was not going in your direction, did it? Sure?
In Sci-Fi series, it is always easy, the sensors easily spot that weapons are getting armed and a female computer voice tells you that the shot came from behind. In reality, no such thing exists and will never exist. Simply because of accuracy. There are limits to it. And you can't push accuracy beyond hard-coded limits of the universe.
For example, you need a larger aperture of optical telescopes for resolving finer details. Three 10m mirrors can maybe resolve the direction of a spot of visual light within 0.01 seconds of arc by interferometry, but what does that mean in combat? One light-second away, the smallest object you can see is 14 m large - as long as it is much brighter as the background.
All you can see from that distance is a blur. and now imagine telling what happens inside this blur. The only way to tell that a weapon is not pointing at you, is that you still exist when you ask that question. otherwise, you are either dead or the weapon to weak to become anything prominent in the radiation signature of the object.
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