Eagle1Division
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A large and complex facility could also move the Earth...
If you gave me a long enough lever...
I meant facility or complex, not a complex facility.
I wouldn't discount high acceleration capability. It is just extremely difficult, not impossible. For example nuclear pulse propulsion is promising- Daedalus is an example of a high-rate pulse ship that achieves a pretty good thrust/mass and a high exhaust velocity. It has a gigantic engine bell, but seemingly no heat radiators, which is pretty odd for such a powerful spacecraft. Something tells me that something is going on within the Daedalus design that is either (a) wrong, or (b) very interesting. Considering that Daedalus was designed by people far smarter than me, I'm tending towards the latter...
Maybe the heat was carried way in the exhaust? Maybe it didn't contact the bell walls long enough to transfer too much heat... Look at SpaceX's Merlin Vacuum engine for the second stage of the Falcon 9. On the Falcon 9 launch video you can see the nozzle glow bright red. Maybe Daedalus does the same thing and uses the bell as a radiator, with what little heat transfers. Because while a higher exhaust velocity means more thrust power, it may also mean less contact time with chamber walls, and thus less transfer of heat...
If I had to guess.
What most highschoolers are thinking about? Sex. :lol:
I can certainly relate. What with all the Delta-V requirements and mass ratios and exhaust velocities and moon-masses and equations...
What do I do for a hobby? Why, I design spaceships.
I never say that to anyone though. They'd probably think I'm crazy. Maybe that's because I am.
It's more sane than stamp collecting, IMO. xD
So, let's do a little review on space combat before I dive into designing a combat vessel...
"A" means Aerial in military, so we'll use "E" for "aErospace".
ETG Lasers: IR? I know IR passes through atmospheres well, but does it pass through better than microwaves?
Also used to engage aircraft and secure air supremecy.
ETE Lasers: Microwave or UV?.
Lower wavelengths interacts best (so most heat on target), lowest wavelengths means less divergence. [ame="http://en.wikipedia.org/wiki/Beam_divergence"]Beam divergence - Wikipedia, the free encyclopedia[/ame]
Lasers: Effective at short ranges, useful as a PDS and only against other spacecraft at medium-short range.
Missiles?: Effective at much father range than lasers. May be used to try and swarm enemy PDS defense.
Warheads:
Nuclear FlaK
Nuclear one-shot Laser
(We put this on a rocket booster to get as close to the enemy ship as possible before firing it)
Laser combat:
"Far" range, adds heat, attempts to overheat enemy vessel. Heat imparted on enemy vessel greater than heat on own vessel due to waste heat from laser.
(Anything under "far" attack range will want a smaller cross-section. A smaller cross section means less of the laser's heat hits it, so the "far" range is farther away for the enemy)
"Near" range, close enough that the energy per square unit of area is high enough to melt or vaporize a layer of the enemy vessel's surface, causing either structural destruction (by melting) or explosive decompression (by vaporizing) a portion of the enemy vessel.
kinetic Defense:
A whipple shield on front defends from both FlaK and lasers.
Laser/Heat defense:
The whipple shield is built from an outer layer of RCC, which is reinforced and backed by a mesh of a material better suited to withstand kinetic impacts (Titanium?), which is supported by bars of the same material. Coated on top of both layers, facing the enemy vessel, is an extremely reflective material on the Microwave spectrum. (Possible?)
The RCC layer acts as a shadow shield for the vessel, and radiates as much heat as possible, and has an extremely high melting point.
In-between it and the Titanium bars and mesh is a small layer of insulation so that the Titanium isn't heated along with the RCC. The mesh allows some radiation of heat by the RCC on both sides.
The Titanium mesh secures/anchors the RCC, so it doesn't fragment and chip off, since RCC is brittle.
The titanium bars support the titanium mesh.
Finally, the vessel will have the least amount of head-on cross section possible, so that enemy "far" range will be the closest possible, and the least heat is received from enemy laser attack. Also less cross-section means a lower-mass whipple/shadow shield (WSS).
Missile Design:
The missiles will have a tiny forward cross-section, just like atmospheric ones, to minimize area exposed to laser attack. On top of the payload is a WSS (Whipple/Shadow Shield), behind it a payload terminal guidance stage, behind that a solid boost stage, and behind that the primary booster.
The Primary booster is expended before reaching enemy "far" attack range, though it still needs a small-ish cross section so that enemy "far" attack range isn't closer. Staged fuel tanks increase the Delta-Vee, along with a significant mass ratio. It's fuelled by CH4/LOX. The primary booster puts the missile on course for the enemy vessel. The engine nozzle is cheap and ablative.
The "boost" stage is a solid rocket for high thrust, high-delta-vee acceleration towards the target, to minimize interception time possible by the enemy.
Third/terminal stage is liquid MMH/N204 for precise control and correction of movement and terminal guidance.
Finally, for the greatest PDS penetration, it could carry multiple warheads.
EDIT: For most effectiveness against enemy vessels, the warheads could try to pass by the whipple shield so they have clear line of sight on the enemy vessel. Better yet, multiple warheads could approach from opposite sides, to "flank" the enemy vessel from both sides, to get behind that whipple shield. Of course this means getting very close, though...
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