What started as a slight adjustment of the support pillars and platform size, ended up as a complete rework of the base from scratch. Having seen quite a few... "baces" on OH that should have never left the author's hard drive, I figured I might as well do it right. Here are some pics:
New support structures, bigger platform broken into 8 segments to sit well on Phobos' surface. (MapObjectsToSphere). This way the wheels of the spacecrafts don't disappear inside the mesh.
Every thing was retextured from scratch and also added lights and a control tower. (Not a mesh, a collection of "tanks").
View from platform level.
View from Control tower.
The whole thing.
Night-textured pretty much everything.
I'll add a few finishing touches and a couple of scenarios. I'll upload it on OH sometime tomorrow. Any ideas for a name, other than Phobos base?