SDK Question Wow, no mip mapping ?

dansteph

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Hello all,

I always thought that Orbiter use mip maping for models and so always saved my textures with them. (DXT1)

For my last model I was suprised to have so much pixeling at medium distance and drawed some red line on the mip map, nothing show.
So Orbiter really doesn't use mip maping or did I missed something ? (the SDK doc doesn't mention them)

Best

Dan
 
Hi Dan,
MIP maps are not used for vessels - but I think you can use MIP maps for planet or base meshes.
 
Thanks for the answer Brian.

I think it would be *very* usefull for vessel as sharp details like grid desn't look good at medium distance but for whatewer reason Martin didn't implemented it.

Maybe in next version ?

Best

Dan
 
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