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Too bad, sorry.Thanks Kuddel, but no, it doesn't.
No problem with XP. It's not the "bleeding edge" in OSes but it served me well running Orbiter for a loooong time :thumbup:Since I probably am the last Orbinaut running on XP, I don't want you to devolve D3D9's development time "wasting" it on my (or few else's people) doomed jurassic pc (hopefully I'll be building a new rig soon).
Out of curiosity I'll start up my (vitual) XP machine and see if I can get any more insight into this.
You were ttying this setup, right?:
Orbiter 2016 (revision 54) with D3D9Client (revision 23)
I'll also try D3D9Client revision 22.
/Kuddel
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