I guess I'm using the wrong metaphor. Perhaps heretical isn't the right term, but then maybe again it is.
Using a tool for what it's intended, at worst, reflects dogmatism. There's no room for real exploration, innovation, etc. Nobody asks questions of it 'outside' the box. You use it for what it was made for.
In the intended application of Anim8or, there's no reason for Vinka to step in and apply his skills to the product. CGI exists in a much more limited capacity than the virtual world of the sim.
I understand your complaint, however. Modeling is modeling.
But that's not entirely true. A lot of it has to do with what comes next. To me, maybe a better analogy here is the computer with or without a communication link. The isolated computer (here representing CGI) does what's intended. But hook it up to a modem, and suddenly there's the ability to interface with the various networks that exist on the outside.
Then it's not like watching TV anymore, but far more dynamic, with potential input from other creative minds.
I guess that's it really - the difference in terms of approach (and this all comes from my comment that Orbiter modelers are more knowledgeable/helpful than the Anim8or forum). I think the modeling approach that Orbiter developers use is way more open and creative than the original design suggests. Creative to the point where individuals like Vinka, Ars61, etc., move the platform into directions that really blow the mind.
Mostly, I'm just following an intuitive hunch here, but it's based on my very unsatisfying responses on the Anim8or forum. Not snubbery or bad vibes, but reality tunnel limitations.
Edit - this whole thing needs to be removed, as it's outside the thread in my estimation. and developers resources is important.