Update Deepstar development

predattak

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Hot damn! You did it, it works! Don't know if all the modules will work with it but time will tell. Seems UCSO is in some way the problem.

Thank you very much Sir.
That's good.
The sad part is that you have problems with the 3.1 version. 3.1 is quite a big update, lots of good stuff was added and the deepstar performance was improved especially the maneuverability and fuel consumption.
Use the 3.0 only as a temporary solution until you make the 3.1 playable on your system.
 
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gattispilot

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I get a CTD on 3.1 on the bases scn:
============================ ERROR: =========================== Scenario parse error for vessel DeepstarLander2: base 'Huygens Station' not found on body 'Moon'. [Vessel::ParseScenarioLine2 | .\Vesselstatus.cpp | 176] ===============================================================

It is there

Fixed:
I moved it from Deepstar to the Moon/Base folder and it worked. Still have not gotten the EVA to work though
 

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gattispilot

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I figured out the EVA. Here the deepstar guy and the Alpaca EVA. Because the deepstar guy is based off General Vehicle he can not rotate without forward or backward speed. The Alpaca moves like the old Ummu
xFTB4SF.jpg
 
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galleto

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Just want to appreciate the time and effort it must have taken to develop this addon. I just installed it and I'm already having a blast planning trips through the solar system, I always wanted a sort of "futuristic but not too much" scenario populated with bases and stations to navigate in Orbiter and this is it and even more, so again congratulations!
 

Crow T Robot

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Just recently downloaded and installed. I think they would probably have a flight rule against landing at Huygens Station from the east, unless the powers that be were ok skimming the tops of mountain peaks. Awesome addon, finally nailed landing on mars in the aerolander.
 
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