hello and thankyou!

Motherbrain

New member
Joined
Oct 4, 2013
Messages
50
Reaction score
0
Points
0
hello! Right off the bat I want thank Martin Schweiger for Orbiter 2010 and
to tell him that his is THE BEST space flight simulation out there.
First I'll have you know I'm a die hard Babylon 5 and Star wars fan and instantly love ship add-ons from those universes, especially the Narn ships for those of you that know what those are. :lol:
I'm what you might call a "lazy" space pilot, I know very little about transfers and am very much dependent on the RWarp addon.;)
As mentioned earlier I love the Narn ships and I consider the Gquan cruiser my ship of choice.

Please except me into your community and thanks again.
 

Attachments

  • narncru[1].jpg
    narncru[1].jpg
    127 KB · Views: 26
Last edited:

PennyBlack

Altea Development Team
Addon Developer
Joined
Jun 17, 2010
Messages
713
Reaction score
5
Points
0
Location
Infront of my PC
Website
pennyblack.yolasite.com
Welcome to the community Motherbrain :thumbup:

I'm a bit of a trekkie myself, but also enjoy Babylon 5, Star Wars and Stargate, infact any decent sci-fi.
I think you'll be spoilt for chioce with the addons here in relation to Babylon 5. :tiphat:
 

Xyon

Puts the Fun in Dysfunctional
Administrator
Moderator
Orbiter Contributor
Addon Developer
Webmaster
GFX Staff
Beta Tester
Joined
Aug 9, 2009
Messages
6,927
Reaction score
795
Points
203
Location
10.0.0.1
Website
www.orbiter-radio.co.uk
Preferred Pronouns
she/her
:welcome: to Orbiter-Forum, cadet. Interesting username.
 

Motherbrain

New member
Joined
Oct 4, 2013
Messages
50
Reaction score
0
Points
0
Thankyou!

Yah Stevcast has been turning out some GREAT B5 add-ons!

I chose the name Motherbrain because he's one of my favorite sci-fi characters!

By the way can you guys help we with a little something?
I know this may be the wrong place to post this and forgive me if I break and rules. But I'm tuning Stevcasts GQuan cruiser. I made maneuvering jets a little weaker (I set them to 40e9) and I'm still trying to figure out how to weaken the ships "translation" movement to make maneuvering around stations less... risky :lol:
 

PhantomCruiser

Wanderer
Moderator
Tutorial Publisher
Joined
Jan 23, 2009
Messages
5,603
Reaction score
168
Points
153
Location
Cleveland
Welcome to the forum!

I'm a B5 fan also, any well done science fiction gets a :thumbup: from me.

As far as tweaking the Gquan, I can't help you out (sorry), BUT the best place to ask would be the feedback thread for the add-on. There is where it'll get the most attention.
http://www.orbiter-forum.com/showthread.php?t=32262#post438315

Happy Orbiting!
 

n122vu

Addon Developer
Addon Developer
Donator
Joined
Nov 1, 2007
Messages
3,196
Reaction score
51
Points
73
Location
KDCY
:welcome: to the forum!
 

BruceJohnJennerLawso

Dread Lord of the Idiots
Addon Developer
Joined
Apr 14, 2012
Messages
2,585
Reaction score
0
Points
36
By the way can you guys help we with a little something?
I know this may be the wrong place to post this and forgive me if I break and rules. But I'm tuning Stevcasts GQuan cruiser. I made maneuvering jets a little weaker (I set them to 40e9) and I'm still trying to figure out how to weaken the ships "translation" movement to make maneuvering around stations less... risky :lol:

Translation & rotation are done through the same thrusters in SC3, so their responsiveness should decrease proportionally with thrust at about the same rate. The SC3 config you are using may have a large PMI with an unrealistically low mass value.
 

Motherbrain

New member
Joined
Oct 4, 2013
Messages
50
Reaction score
0
Points
0
Translation & rotation are done through the same thrusters in SC3, so their responsiveness should decrease proportionally with thrust at about the same rate. The SC3 config you are using may have a large PMI with an unrealistically low mass value.

Uh oh. :lol: I JUST started customizing my ships and I'm afraid to fiddle with the settings to much. But thanks for letting me know.
 

Donamy

Addon Developer
Addon Developer
Donator
Beta Tester
Joined
Oct 16, 2007
Messages
6,921
Reaction score
220
Points
138
Location
Cape
You can always re-download and start fresh.

Welcome to the forum BTW.
 

Motherbrain

New member
Joined
Oct 4, 2013
Messages
50
Reaction score
0
Points
0
Thanks Donamy.

Naw I just make a make a copy of the config and save it in my Docs folder.

---------- Post added at 03:06 PM ---------- Previous post was at 03:03 PM ----------

I have been doing some research and I'm very interested in the OMP or the
Orbiter Multiplayer Project. Is this still in development or is it in a functional state? If its working were can I download the client? Thanks.
 

Motherbrain

New member
Joined
Oct 4, 2013
Messages
50
Reaction score
0
Points
0
Thanks Jango!
I had already done a little digging and had already found it. :lol:

I have it "wired in" to Orbiter and I'm still figuring out the setup.
 

jangofett287

Heat shield 'tester'
Joined
Oct 14, 2010
Messages
1,150
Reaction score
13
Points
53
You'll defiantly want to keep OMP in a separate orbiter install, as it changes Earth.cfg to stop the earths rotation to improve synchronization.
 

Motherbrain

New member
Joined
Oct 4, 2013
Messages
50
Reaction score
0
Points
0
:facepalm: D'oh!

Ok thanks for telling me I didn't know it did that.:lol:
No problem. Quick fix.
 

jangofett287

Heat shield 'tester'
Joined
Oct 14, 2010
Messages
1,150
Reaction score
13
Points
53
No problem, just averting another "Why isn't the earth spinning?" thread.
 

Motherbrain

New member
Joined
Oct 4, 2013
Messages
50
Reaction score
0
Points
0
Actually I don't mind it that much. Not that big a deal it still orbits the Sun like it should.
 
Top