- Joined
- Apr 12, 2008
- Messages
- 192
- Reaction score
- 2
- Points
- 0
Radio and High Gain Antenna Blackouts
I would like to see an add-on that allows for lunar dark side blackouts of all radio comms and syncronization and tuning for complex low gain and high gain configurations. In other words, if it happens in real life, then can we get it in the sim?
Apollo radio blackouts happened when the vehicle went behind the moon. I would like an addon that simulates this for missions where vehicles are not present in Lunar orbit to bounce your signal off of. So if your running the Atlantis Satelite Launch scenario and you created a DG to go to the moon in 2001, you could bounce your radio off the Luna-OB1 station assuming it was also NOT behind the moon when you whish to transmit. Now I know you cant transmit anything in Orbiter, but all your background comms could be replaced with static to give this effect.
Maybe some telemetry could be simulated for Mission Control to have to recieve from Apollo 13 and then when the sphere bursts you as Lovel would have to make sure you nulled out your rate of pitch, roll, and yaw before you could even report that "Houston we have a problem" It would be sweet in the future to see a Mission Controll Module for Orbiter but Ill keep my requests simple for now.
Lets start with radio line of sight MFD.
Also, it would be cool if you had to orient your ship within like 2 degrees to another dish that was either the dish you needed to be aimed towards at home (i.e. during transit to the moon), or another vehicle that had a clear shot to that dish at home (i.e. your behind the moon but Luna-OB1 is not and it can bounce your signal to the earth. So when in transit in the CSM, like say in AMSO, you would have to be facing the earth to get that High Gain Antenna to work.
Can this be done?
I would like to see an add-on that allows for lunar dark side blackouts of all radio comms and syncronization and tuning for complex low gain and high gain configurations. In other words, if it happens in real life, then can we get it in the sim?
Apollo radio blackouts happened when the vehicle went behind the moon. I would like an addon that simulates this for missions where vehicles are not present in Lunar orbit to bounce your signal off of. So if your running the Atlantis Satelite Launch scenario and you created a DG to go to the moon in 2001, you could bounce your radio off the Luna-OB1 station assuming it was also NOT behind the moon when you whish to transmit. Now I know you cant transmit anything in Orbiter, but all your background comms could be replaced with static to give this effect.
Maybe some telemetry could be simulated for Mission Control to have to recieve from Apollo 13 and then when the sphere bursts you as Lovel would have to make sure you nulled out your rate of pitch, roll, and yaw before you could even report that "Houston we have a problem" It would be sweet in the future to see a Mission Controll Module for Orbiter but Ill keep my requests simple for now.
Lets start with radio line of sight MFD.
Also, it would be cool if you had to orient your ship within like 2 degrees to another dish that was either the dish you needed to be aimed towards at home (i.e. during transit to the moon), or another vehicle that had a clear shot to that dish at home (i.e. your behind the moon but Luna-OB1 is not and it can bounce your signal to the earth. So when in transit in the CSM, like say in AMSO, you would have to be facing the earth to get that High Gain Antenna to work.
Can this be done?