Done and done. As of this morning before work, It now exists on my external 2TB hard drive, as well as now on the 2TB internal hard drive of my flight sim PC.
Side note: When trying to run the Orbiter_ng in that directory, which does have the D3D9 client installed, it only runs in server mode, saying no graphics client is attached. So I haven't yet visually verified the mesh does contain specular reflections, but the normal maps are for sure in the textures directory. ?
Side note: When trying to run the Orbiter_ng in that directory, which does have the D3D9 client installed, it only runs in server mode, saying no graphics client is attached. So I haven't yet visually verified the mesh does contain specular reflections, but the normal maps are for sure in the textures directory. ?
